Update Warlock Pact Spells in Accordance with Design Decisions

Suggestions relating to the Classes, Spells and General Mechanics of Arelith.


Moderators: Active Admins, Active DMs, Forum Moderators, Contributors, Suggestion Moderators

Post Reply
AskRyze
Posts: 162
Joined: Tue Oct 16, 2018 9:55 pm

Update Warlock Pact Spells in Accordance with Design Decisions

Post by AskRyze » Sat Feb 04, 2023 4:47 pm

Hello there, I'm a teensy bit late, but I feel this is appropriate given that the new spells have just released.

Reviewing the warlock pact spell lists, I've noticed that a few of them - nominally Infernal, Abyssal, Undying, and to an extent Fathomless - have spell lists that seemed geared around a summoning fantasy. This is fine and good, as summoner warlocks have been a staple of Arelith since time immemorial - however, given the advent of the sequencer, I feel like some of the design decisions that went into choosing pact spell lists are dated, and hope that in an impending update that the pact spell lists are given a facelift to reflect the design decisions that the Arelith team has made.

Note, I am not requesting any change be made to the pacts that are clearly geared around party buffing, nominally Unseelie Fey - but the ones with design space for summon buffing need a facelift.

Flower Power wrote:
Sun Jun 18, 2023 10:53 pm

You say this, but being MILDLY MEAN to people is treated like a war crime on Arelith.


Post Reply