Increase the unit allocation for cloth items

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Rei_Jin
Arelith Silver Supporter
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Increase the unit allocation for cloth items

Post by Rei_Jin » Tue Oct 03, 2023 2:05 pm

At the moment, the settlement system requires all sorts of materials to ensure that one's settlement stays well stocked

There is, however, one resource type that is incredibly irritating to get stocked to a decent degree, and that is cloth.

A bolt of cloth, for example is 50 units. Which requires 16 pieces of cotton.

A single piece of stone, whether it is granite or marble, or a piece of hardwood, or a set of cooked travel provisions, is also 50 units.

And a single greensteel ingot (which is ridiculously easy to get these days) is 510 units.

For the time investment required, cloth is far more onerous to stock up on than any of the other resources.

SUGGESTION: Double the unit allocation for all "cloth" types in the settlement system.


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