Heya! Let's have some fun for a bit. If you're going to add a cursed item in the game, what would it be?
Here's mine:
- All cursed Items have these properties:
- Only the benefits of the items are shown via Lore ID
- The Cursed properties are hidden unless a GSF Divination character casts Detect Curse
- Upon equipping the item, it cannot be unequipped unless the curse is determined by a GSF Divination character using Detect Curse.
- Casting Remove Curse after proper ID of it will automatically remove the item from equipment slot
- When equipped after the remove curse, it will regain its Cursed properties and be bound once more
Chrome Dome
- Helmet: +3AC, 10% Bludgeoning
- Light: 20M (White)
- 2% chance of Blinding enemies in 20M after DC check of 10 (very rare, that's a 5% of a 2%,
)
- Your head changes to a bald one, even when you use -helm
- Cannot be equipped by Monster races (Those races with no customizable bald head)
Emperor's New Robe
- Clothing: 0 AC, 4 DEX, 4 CHA, Epic Feat: Epic Reputation
- The item is stylized in the inventory as being a pretty robe, but when equipped, you're actually naked.
- Cannot be equipped by Monster races (Those races that always appears the same, with or without armor)
Butler's Gloves
- Gloves: 2 DEX, 4 Sleight of Hand, 4 Open Lock, 4 Disarm, 4 Search, Rogue's Cunning x1/day
- There's a 20% chance that your typed language is changed to an archaic form of english [eg. Thee, thy, thou, hast... etc.]
- Every swear words are filtered with ######, then you get a bludgeoning damage of 1d12
- Requires Rogue, Chaotic neutral / evil, 70 UMD
Exorcism Blade
- Longsword: +4 Enhancement, +6 vs Undead, 2d6 divine vs undead, 1d4 fire vs undead, Death to Undeath x1/day
- A 5% chance of spawning the last creature slain on hit, same creature, same stats, but as a ghost with undead properties
- Has a 10% chance of casting Inferno on wielder when hit while fighting undead
- 2% chance of saveless confusion on wielder when fighting undead, spouting nonesense as if possessed when afflicted
- VS PC undead, has a chance to "God Save / Prays" instead of becoming resurrected as NPC ghost, no piety cost or god-save timer reset when it triggers
Boots Made for Walkin'
- Boots: 3 AC, 1 DEX, +4 Move Silently, Mass Camouflage x1/day (Runic), +20% movespeed
- A 10% chance of typing -autowalk when autowalk is off (6 sec cooldown before run can be reengaged)
- Cannot be Hasted
Mocking Medallion
- Amulet: -2 CHA, 4 INT, 4 UMD, 6 Taunt, 6 Bluff, Vicious Mockery at CL 30 infinicast (Works like a spellbound wand), Wounding Whispers x2/day
- A 10% chance that the one you typed will be replaced with an insult. (Insert premade insult bank here!)