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Re: Arelith Updates: What They *Really* Mean

Posted: Mon Nov 23, 2020 4:34 am
by Kuma
added scent as a skill

Re: Arelith Updates: What They *Really* Mean

Posted: Thu Nov 26, 2020 6:45 pm
by Eira
Under the new management's "keep our city clean" initiative, the streets of Andunor are now completely free of slime trails, to be replaced with the more thematic blood splatters from running into flying knives.

Re: Arelith Updates: What They *Really* Mean

Posted: Fri Nov 27, 2020 3:10 am
by Jack Oat
"nae runnin in teh halls" now mechanically enforced by three dozen Dwarven Earthkin Defenders with debilitating knives for your calves.

Re: Arelith Updates: What They *Really* Mean

Posted: Fri Nov 27, 2020 6:32 pm
by DangerDolphin
Eira wrote:
Thu Nov 26, 2020 6:45 pm
Under the new management's "keep our city clean" initiative, the streets of Andunor are now completely free of slime trails, to be replaced with the more thematic blood splatters from running into flying knives.
IMO slimes should be really clean, aren't they acidic and dissolve everything? Not to mention the Gelatinous Cubes which seem to just absorb and eat everything they find.

#JusticeForSlimes

Re: Arelith Updates: What They *Really* Mean

Posted: Wed Dec 02, 2020 12:23 am
by andthenthatwasthat
Shifting internal organs at will (aka the epic damage reduction feat) is now within reach even for otherwise fragile elves.

Re: Arelith Updates: What They *Really* Mean

Posted: Sun Dec 06, 2020 8:24 pm
by Mythic
Flayed Skin and Spare spikes now 9.99 Spiders at the spiders web arena. Sale will not last!

Re: Arelith Updates: What They *Really* Mean

Posted: Mon Dec 14, 2020 4:49 pm
by a shrouded figure
Policed called on Elven house party supplying underage characters with golems.

Re: Arelith Updates: What They *Really* Mean

Posted: Mon Dec 14, 2020 5:07 pm
by Archnon
a shrouded figure wrote:
Mon Dec 14, 2020 4:49 pm
Policed called on Elven house party supplying underage characters with golems.
Gnomish golem syndicate implicated in the bust. Investigation traces syndicates roots all the way to the Turret.

Re: Arelith Updates: What They *Really* Mean

Posted: Sun Jan 10, 2021 1:34 pm
by andthenthatwasthat
Wizards no longer feign interest in nature and ranging to get that coveted ESF. They all hanged their hiking boots to become loremasters.

Re: Arelith Updates: What They *Really* Mean

Posted: Thu Jan 14, 2021 7:53 pm
by mirvv
Sibayad obelisk loaded!
https://youtu.be/-Q6HXVeqCjg?t=112

Re: Arelith Updates: What They *Really* Mean

Posted: Wed Feb 24, 2021 8:31 pm
by Scurvy Cur
Changelog, Feb 24, 2021:

- We weren't sure you were feeling enough pressure to buy more INT, so we've attached a mechanical bonus to a language. Time to make some room for it on everything you build.

- For completely unrelated reasons, Jotun becomes the second official state language of Cordor.

Re: Arelith Updates: What They *Really* Mean

Posted: Wed Feb 24, 2021 9:02 pm
by Eira
Scurvy Cur wrote:
Wed Feb 24, 2021 8:31 pm
Changelog, Feb 24, 2021:

- We weren't sure you were feeling enough pressure to buy more INT, so we've attached a mechanical bonus to a language. Time to make some room for it on everything you build.

- For completely unrelated reasons, Jotun becomes the second official state language of Cordor.
The Ancient Jotun Altar finally wised up to the people just talking gibberish in their best approximation of a Norwegian accent.

Re: Arelith Updates: What They *Really* Mean

Posted: Wed Feb 24, 2021 9:54 pm
by Bunnysmack
Disguising Shadowvar tracks so they look like ruby deposits will no longer lure your enemies into a grizzly demise.

Re: Arelith Updates: What They *Really* Mean

Posted: Wed Feb 24, 2021 11:29 pm
by Curve
Changelog, Feb 24, 2021:

Discord required to know what is going on. Reasonable humans are sad.

Re: Arelith Updates: What They *Really* Mean

Posted: Thu Feb 25, 2021 12:15 am
by DangerDolphin
Curve wrote:
Wed Feb 24, 2021 11:29 pm
Changelog, Feb 24, 2021:

Discord required to know what is going on. Reasonable humans are sad.
Welcome to 2016

Re: Arelith Updates: What They *Really* Mean

Posted: Thu Feb 25, 2021 4:33 am
by AstralUniverse
Maurs boon disabled to prevent every possible character on Arelith fluenting Jotun for ancient powers.

Re: Arelith Updates: What They *Really* Mean

Posted: Thu Feb 25, 2021 12:14 pm
by Curve
DangerDolphin wrote:
Thu Feb 25, 2021 12:15 am
Curve wrote:
Wed Feb 24, 2021 11:29 pm
Changelog, Feb 24, 2021:

Discord required to know what is going on. Reasonable humans are sad.
Welcome to 2016
If you didn’t have a contributor tag I would not respond to this. But, there is an update thread. Despite this being the norm since 2016 I don’t think it is unreasonable to expect updates to be documented on the forums. It is hard to keep up with changes when you have to seek them out on multiple platforms.

Re: Arelith Updates: What They *Really* Mean

Posted: Thu Feb 25, 2021 1:06 pm
by MalKalz
Updates are meant to be on the forums as well as Discord.

Re: Arelith Updates: What They *Really* Mean

Posted: Thu Feb 25, 2021 2:25 pm
by Batrachophrenoboocosmomachia
Yep, this was on me, sorry folks. Updates should be posted in both places, just got behind on it here- they're up now.

Re: Arelith Updates: What They *Really* Mean

Posted: Tue Mar 02, 2021 1:26 am
by Skibbles
Changelog, Mar 1, 2021

Live next reset
============
- The reason we can't have nice things.

Re: Arelith Updates: What They *Really* Mean

Posted: Mon May 31, 2021 11:43 pm
by godhand-
Clerics protection domain sanctuary lasts as long as i do in bed and can be saved against.

Re: Arelith Updates: What They *Really* Mean

Posted: Tue Jun 01, 2021 3:55 am
by Rei_Jin
Update: Shaman can now speak to all the things that want to murder them painfully in the wild, in the hopes of convincing them to make their death swift and merciful. They must, of course, still learn how to speak to all the things that want to murder them in the cities and towns.

Re: Arelith Updates: What They *Really* Mean

Posted: Wed Jun 30, 2021 12:14 am
by Archnon
Forecast predicted an elvish monknado and the threat of flying monks proved insufferable

Re: Arelith Updates: What They *Really* Mean

Posted: Mon Jul 05, 2021 1:36 pm
by Dachlatte
Another sail update slowly works Arelith towards a Waterworld scenario. Bye bye dryland.

Re: Arelith Updates: What They *Really* Mean

Posted: Tue Jul 06, 2021 12:30 pm
by DM Monkey
Archnon wrote:
Wed Jun 30, 2021 12:14 am
Forecast predicted an elvish monknado and the threat of flying monks proved insufferable
Flying monkeys are still on the books, stay tuned!