Coming Soon to Arelith

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Party in the forest at midnight
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Re: Coming Soon to Arelith

Post by Party in the forest at midnight » Tue May 31, 2022 9:23 pm

1st one, Captain planet, are we going to get 5 druid paths, one of them seemingly much less cool than all of the others? And if you get all 5 paths doing a ritual you can summon something?

The 2nd one, incoming anarchist/vigilante class? Hoarran temple? Hoarran rituals that summon a revenant to go after a target?

All of these things are seemingly unrelated enough that it's making me really curious what's coming.

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Re: Coming Soon to Arelith

Post by MathAenya » Tue May 31, 2022 10:16 pm

Kenji wrote:
Tue May 31, 2022 6:43 pm
Image
From Kenji
========
- Trash barrels are now separated between recyclable and non-recyclable

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Re: Coming Soon to Arelith

Post by Kenji » Thu Jun 02, 2022 6:51 am

Image

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Dreams
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Re: Coming Soon to Arelith

Post by Dreams » Thu Jun 02, 2022 7:03 am

Kenji wrote:
Thu Jun 02, 2022 6:51 am
Image
Nautilus PrC (3 level dip class)
Pre-reqs: 6 BAB
Skills: Disable Trap, Discipline, Open Lock, Sail, Search, Tumble, UMD
Level 1: EDR I, 5% DI Physical, Immune to Drown
Level 2: EDR II, 10% DI Physical, Gains normal underwater movement speed
Level 3: EDR III, 15% DI Physical, special ability: Anchor-throw (1/round attack ability with damage calculated in a spreadsheet but roughly laid out something along the lines of weapon base damage + STR mod + CLd6 cold damage + CL(sail skill/character level) - distance in meters from shoreline + underwater modifier of meters beneath sea level as physical damage)

How far off am I?

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Re: Coming Soon to Arelith

Post by yoimtide » Thu Jun 02, 2022 7:17 am

Dreams wrote:
Thu Jun 02, 2022 7:03 am
Kenji wrote:
Thu Jun 02, 2022 6:51 am
Image
Nautilus PrC (3 level dip class)
Pre-reqs: 6 BAB
Skills: Disable Trap, Discipline, Open Lock, Sail, Search, Tumble, UMD
Level 1: EDR I, 5% DI Physical, Immune to Drown
Level 2: EDR II, 10% DI Physical, Gains normal underwater movement speed
Level 3: EDR III, 15% DI Physical, special ability: Anchor-throw (1/round attack ability with damage calculated in a spreadsheet but roughly laid out something along the lines of weapon base damage + STR mod + CLd6 cold damage + CL(sail skill/character level) - distance in meters from shoreline + underwater modifier of meters beneath sea level as physical damage)

How far off am I?
I hope you aren't far off at all because that sounds great.
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Re: Coming Soon to Arelith

Post by Drowboy » Thu Jun 02, 2022 11:09 am

artificer
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Vylarah
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Re: Coming Soon to Arelith

Post by Vylarah » Thu Jun 02, 2022 11:53 am

Warforged.
Current Character: Artemis Baatori
Current Alt: ???

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Re: Coming Soon to Arelith

Post by Archnon » Thu Jun 02, 2022 3:15 pm

New Golems that are actually useful!!!!

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Re: Coming Soon to Arelith

Post by Kenji » Thu Jun 02, 2022 5:34 pm

Image

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Party in the forest at midnight
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Re: Coming Soon to Arelith

Post by Party in the forest at midnight » Thu Jun 02, 2022 6:02 pm

Enemies with climb checks involved in fighting them.

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Re: Coming Soon to Arelith

Post by Wrips » Thu Jun 02, 2022 6:04 pm

Some transmutation stuff?

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Flower Power
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Re: Coming Soon to Arelith

Post by Flower Power » Wed Jun 08, 2022 9:03 pm

Golems get a cosmetic makeover, but that's it.
what would fred rogers do?

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Re: Coming Soon to Arelith

Post by MathAenya » Thu Jun 09, 2022 7:31 am

Golems can now be climbed on

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Re: Coming Soon to Arelith

Post by Kenji » Mon Jun 13, 2022 6:40 am

Image

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Party in the forest at midnight
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Re: Coming Soon to Arelith

Post by Party in the forest at midnight » Mon Jun 13, 2022 6:52 am

Spelljammers are introduced. Space exploration achieved.

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Re: Coming Soon to Arelith

Post by Exordius » Mon Jun 13, 2022 7:09 am

Ugh i hate when that happens in Skyrim, best to fight giants from a position they cant reach same with the mastodons.

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Re: Coming Soon to Arelith

Post by Kuma » Mon Jun 13, 2022 7:44 am

more interesting and entertaining boss fight mechanics?

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Re: Coming Soon to Arelith

Post by Good Character » Mon Jun 13, 2022 10:35 am

Fire giants can now one shot you with greater efficiency.

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Re: Coming Soon to Arelith

Post by TurningLeaf » Thu Jun 16, 2022 12:12 am

New mini sized race introduced, this is every fight

MathAenya
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Re: Coming Soon to Arelith

Post by MathAenya » Fri Jun 17, 2022 8:23 am

Kenji wrote:
Mon Jun 13, 2022 6:40 am
Image
Arelith will become a Kerbal Space Program simulator for people with low RPR

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Re: Coming Soon to Arelith

Post by Aren » Sun Jun 19, 2022 9:40 am

Kenji wrote:
Mon Jun 13, 2022 6:40 am
Image
More giant races.
Colossal weapons.
New feat: Knock Up. Your enemy gets knocked up. 9 months later you have to transfer 5000 gold every month in childsupport.

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Re: Coming Soon to Arelith

Post by God_In_Action » Sun Jun 19, 2022 10:02 am

Large size player races (ogres, minotaurs, and firbolgs) can now be mounted during both PvP and as rideable mounts.

Climb skill vs Discipline
Ride skill check

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Re: Coming Soon to Arelith

Post by Kenji » Thu Aug 11, 2022 8:01 am

I still say we head south to Baldur's Gate.

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Re: Coming Soon to Arelith

Post by Kenji » Thu Aug 18, 2022 12:41 am

I know a druid who can hook you up with some good stuff!

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