Post
by Arigard » Mon Jan 04, 2021 2:12 pm
I've recently been leveling a character in Sibayad and I've come across more antagonistic RP in a few weeks than i've seen in months in Andunor. Almost every day in the Orclands there is some kind of stand off where opposing RP meets and tension arises. Sibayad legit feels more dangerous a place to be in than Andunor as this moment in time in the server. I've probably leveled up 8-9 characters to 30 in Andunor and during their entire time, it's feltvcompletely safe to me as a player & aside from a tiny tiny chance of running into surfacers below into the epic levels in places like spirits etc, I can only describe Andunor as just feeling... nice. Even playing on my slave character there was very heavy hesitance from people to be 'nasty' to my character IG. I had to literally tell people "Hey guys I'm a slave it's ok to treat me like one, I'm not going to get upset if you punish me IG for doing stuff etc".
Maybe this is simply a testament to the players who play there, that they are very open, welcoming and try their best to give every RP a chance without resulting to hostility etc (which is amazing from a playerbase perspective), or maybe it's simply that there have been too many times when people have tried to play the nastier side of their races/alignment and been burnt (had people cry murder and lash out in OOC/complain) and so they've simply defaulted to not caring anymore to do that, but it just feels very odd to me that the second I step foot in other parts of the server that aren't the Underdark there is instantly more danger as a player.
As much as I love being able to run around the Underdark feeling completely safe I wanted to go there because it's full of monsters. I don't want to run around seeing Gnolls purring and getting 'booped' in the corner, or Vampires having tea parties. I want to see rituals and sacrifices and mean Drow/monsters that put me on edge and these characters from the lore actually being more than re-skinned surface races.
As a player what attracted me to to go to the Underdark was the experience of playing in the meta of the races that thrive there. I wanted to be treated like garbage as a male drow by females, or watch alpha Gnolls square off in the middle of the city, or have to fit in as a lowly slave etc etc. But this RP is actually in my experience very few and far between. Some people try and champion it & there are some very scary and foreboding characters in the UD for sure, but on the whole it simply gets lost and muted out unless you are actively trying to go out of your way to seek it out.
Unless you are literally an obvious surfacer that is in someones face blatantly looking for a fight, or are going out of your way to press someones buttons there's very little way for anyone to actually enforce any kind of hostility without causing a ton of headache and drama OOC that ends up with you feeling guilt tripped like you're ruining someones fun because you haven't just allowed them to buy the item they wanted, or stand around the hub when they wanted etc. You can spend your entire life in the Underdark running around, hogging the dungeons and playing almost anything and be treated in a cordial way. At the most people will simply just overlook your character, rather than reacting with tension.
I feel like in the UD rather than it be the 'norm' it's become something that people wait to come to them because otherwise it just ends in a ton of drama nobody wants and that to me is sad. It should be the norm that people can express their characters properly and unfortunately the only ones that can are those that have the necessary OOC respect and clout to do so because if you don't have that, you largely just get ignored, or overlooked. Even punishing other slaves (who 100% deserved it) below has got people into trouble as monster races in the past simply because they didn't have the OOC clout to deal with it. There should never ever be a situation where a slave has a higher standing in the city than native monster races, but I've seen it happen time and time again simply because the player has a higher standing OOC, more friends etc.
An example is in the buying of slaves. This requires constant character RP change. I walk up to a slave on my monster character that has good standing in the city and start RPing about purchasing said slave to have them say they are claimed by someone else (with no current owner) that my character has never heard of IC. In reality, if I was RPing my monster correctly, he'd simply march them down to the slave owner, buy the slave and then deal with the consequences afterwards, but in actuality I have to change my RP, not be a monster and find a reason to not do this because of OOC reasons of upsetting the player, which is fine, but I have to ask, why does slavery even exist as a mechanic if it is so easy to simply pick and choose exactly what you want to do as a player? Should it not come with some kind of disclaimer that RP comes first? I understand wanting to make characters to play with friends etc, but it gets to the point sometimes where RP completely gets thrown out the window to accommodate OOC. As a monster player I don't even touch slave RP because of a string of bad situations I've encountered that have forced me to just crowbar my characters away from their natural responses. 9/10 slave buying interactions I've been part of either ends up being prefaced by what is essentially an OOC negotiation with the player rather than RP. "Hey, just to let you know I don't like this kind of RP or that kind of RP and I'm not interested in being dealt with in this way etc" (i've literally had this happen on multiple occasions when showing interest in a slave BTW which ends with "Here's my playtime's, here's my idea of what slavery for you would mean etc etc", or it's a flat out tell "Sorry this character is already spoken for and heading in another direction... so". Like I get it, I understand why it matters to the slave OOC, but it really kills all immersion and the fun of the spontaneity of the experience and in turn nullifies the agency of the person trying to interact and really gives them nowhere to go in RP. Like why does my character care if you've been promised to someone else IC? Why does it care what your slave likes/dislikes IG? As long as rules are not being broken, I simply don't understand why this kind of discussion even needs to happen OOC.
Especially if the person 'promised' has no stranding in the city? why would a chaotic evil monster take a step back and be like "Oh right sorry! I'm totally respectful of that person I've never heard of". They wouldn't, yet OOC dictates they have to because control is 100% on the side of one party. When I played my slave, I tried to let RP entirely dictate what happened to him. He was bought by whoever approached him first, he got dealt the hand he got dealt. He got treated how he got treated. Maybe I've just had bad experiences, but at times it feels like the potential slave owner is having to mould themselves to the RP of the slave, jump through hoops and what they want, rather than the other way around.
Another example: Claddeth and the Peacekeepers might not care about what goes on on the whole, but are you honestly telling me that they're going to stand around whilst for example a slave rebellion versus a drow house takes place right in front of their eyes? Yet I've seen these things happen a lot and it's usually a case of "I know my build/level is stronger than your build, so suck it" rather than, "I'm a slave and shouldn't be doing this because although there are no OOC consequences, there are setting and RP driven consequences I need to respect". If you're a slave, regardless of how high you eventually reach, you're still a slave and yes, if that slaves belongs to a powerful organisation then they have some clout, but that still doesn't mean they should be given free reign to run around murdering, or treating other citizens like trash, because I don't see why the NPCs in that setting would ever allow it to undermine their institutions. Likewise to characters who are allowed to be there by the graces of the city. Yes, you are allowed to live in Andunor, but you're still a guest/non native and so should respect that IC.
There are humans and other surface races that live below, but IMO it should never get to the point where native monster races are having to prove themselves to surface characters below to be able to RP their characters properly. Honestly from playing there almost exclusively since I started on Arelith, the Underdark feels like what the surface should be and many places on the surface feel more like the Underdark (Sibayad in particular as mentioned above). There's far more players willing to be hostile to each other above than below and there's a much harder line on the surface in regards to status regarding race/alignment and character path. I'm not sure whether this is because everyone is forced to live together below, or that they know the moment they do try to stick true to their RP they'll get witch-hunted out of the city by people who just don't want to have to deal with anything except stand around the hub and talk about your day RP, but Andunor is probably one of the safest places to live out of in the server currently and at times it's a little disappointing.
Is there some hostility below? Sure, but by and large it really only happens when it's pushed for clearly by all sides rather than on the surface where running into diametrically opposed RP in the wilds ends up in instant tension.
I feel like a lot of the issues with RP in Andunor could be aided with more lack of black and white guidance on roleplay from what is to be expected when playing certain character paths in Arelith. It's very clear that monsters shouldn't be allowed above and so people stick to that both OOC and IC because it's in their face. I think there needs to be more direction (and disclaimers - IG upon selection) about what to expect when playing a slave or an outcast/surfacer there both IC and OOC (i.e expect to not be able to completely control the direction of your character, unintended things may happen), the character choice consequences when being a non native race in the Underdark and guidance about how those characters should fit in and the liberties that are being given up to do so.
Like upon selecting a slave IG I would love to see dialogue that states something like "By picking this option you understand that you are signing up to take part in slave RP. This means the direction of your character and its agency may not 100% be something that you have control over and to be able to play a slave correctly you must have a level of RP flexibility". & similar with Outcast. You are choosing to play an Outcast. It's supposed to be something that is a 'challenge' IG, not an easy mechanical option to level up quickly in the UD, or simply get access to all the niceties without any of the hindrances.
This gives monster and native UD players more credibility to feel validated in expressing their RP similar to how surfacers understand 100% that showing hostility to monsters is not only backed by the server, but by the roleplay setting too. This isn't suggesting to give the green light to 24/7 PvP. Nobody wants that. All players I feel are looking for is the ability to be true to their characters without the constant nagging insinuation that they are in the wrong OOC (Because it's a trade city bro, i'm untouchable) and the second they do so get met with a ton of OOC drama and entitlement. Something like what Irongorn wrote above is amazing and what I think the Underdark should be, I just think it needs way more highlighting to players outside of this thread to direct people on all sides of what they should be accepting and signing up to.
Ultimately, when you sign up to play a monster character you understand 100% that you're not going to be able to hang in the middle of Bendir, or Cordor playing drinking games, or cuddling surfacers. This same understanding of the risk you are accepting by picking an Outcast/slave or surfacer to play below needs to be burnt into those pathways and I just feel like the weight of the decision & consequence of playing these paths currently really isn't as accepted IG or OOC as their monster counterparts for whatever reason.
At the end of the day it's not a huge deal. I still love the UD and have a lot of fun playing there & Arelith is a great and fun experience. I don't think anyone is trying to blow this out of all proportion, this is just some observations of how perhaps we could make things even better.
Gorehound