Questions of Suggestions!
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Questions of Suggestions!
What can I do as a member of the community to suggest things when I have no where to suggest them?
Re: Questions of Suggestions!
As for the inevitable, when will it open?
That's down to when Irongron feels like it's time to wipe the existing unfinished lot or we process enough it's viable.
Irongron wrote:I've literally never used -guard on anyone.
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Re: Questions of Suggestions!
Re: Questions of Suggestions!
Irongron wrote:I've literally never used -guard on anyone.
Re: Questions of Suggestions!
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Re: Questions of Suggestions!
Sounds like an excellent way to run the backlog of a digital development team.AstralUniverse wrote: ↑Thu Dec 01, 2022 11:28 amThe suggestion box should be always open, and ideally there should be a prioritization process done by devs/admins/mods/whatever that differentiates really good (or short and simple to implement) suggestions from the rest of the pile that takes up all the space and makes the suggestion box close 99% of the year.
Not really a great way to run the workload of volunteers, who just tend to quit when you tell them what they should and shouldn't be working on in their unpaid free time.
It'd be nice if the suggestion box was open, but I just took a quick look and it looks like we have two hundred and fifty things outstanding, and that really is an awful lot of work...
Temporarily back to Arelith and currently Lilliana Snowfire.
If you have unfinished business with Ultrianan, let me know! Arabella has been rolled.
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Re: Questions of Suggestions!
It's things like *this*.
If I was a dev I wouldnt even know from which angle to look this pile. The suggestion box either shouldnt exist at all and we'll make feedback threads, or it should be moderated so it remains open most of the year. Right now there are many good suggestions piling dust there, that no one is going to suggest again for a while because it's already in the box, and devs dont necessarily even know about them.
I dont mean that they should be told what to work on but they should have a clearer picture of what suggestions to take more or less seriously based on it's importance and how possible it is to code, and THEN work on whatever they want out of that standpoint. That would be great.JustMonika wrote: ↑Thu Dec 01, 2022 2:56 pmNot really a great way to run the workload of volunteers, who just tend to quit when you tell them what they should and shouldn't be working on in their unpaid free time.
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Re: Questions of Suggestions!
As for 'Importance' - It's not relevent.
If every single player wants something really badly, but no-one wants to code it - It won't get coded.
If something is really fun and easy to code, and like 2 people want it a little bit, it'll probably get done really quickly.
All some sort of voting system would do is make people more upset when our volunteer team didn't do what they felt was important.
Temporarily back to Arelith and currently Lilliana Snowfire.
If you have unfinished business with Ultrianan, let me know! Arabella has been rolled.
Re: Questions of Suggestions!
Just a place we can post ideas and talk about them with each other, why it would or wouldn't work, how it could be made to work, stuff like that.
I'm aware this itself is a suggestion lol.
Re: Questions of Suggestions!
Maybe feedback should be private unless a dev opens it up for the playerbase to respond. Sort of like how suggestions are already meant to be only dev-replied. Having suggestions (when they were open) readable already created the infamous feedback thread that's arguing against an unanswered suggestion thread.
Something like Mantis or Jira would give some of the structure that locking and unlocking the suggestion board is trying to do. Or maybe a stackoverflow type where there's a clear answer that's accepted by a dev and the culture accepts that the answer can be edited and updated.
Who is the audience for this post?
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Re: Questions of Suggestions!
Actually the 250 suggestions arn't 'approved' by any of the admin team, so we can mostly ignore those.It'd be nice if the suggestion box was open, but I just took a quick look and it looks like we have two hundred and fifty things outstanding, and that really is an awful lot of work...
The 'approved' area is the one to pay more attention too, imo, and we have been slowly working through those. We're down to 199 now. And I'm hoping - soon - to collar some Devs and see if any of them have been already completed, or as it turns out are no longer relevent, or indeed cannot be completed. Or indeed, to see if any want to work on them now! So that number may drop again.
(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)
Re: Questions of Suggestions!
From the pinned topic on the definition of feedback vs suggestion. Feedback already is for community discussion.There are a lot of Feedback threads at the moment that are really suggestions. Understand that the Suggestion Box is locked at the moment, and ideally you should wait until it is unlocked to write an actual suggestion.
If you want to throw out an idea in Feedback to refine it or whatever, sure, but understand unless a DEV creates a thread specifically for feedback (I.E. there has been one both for deities and disguise by one), then it is not a suggestion that is going to be heard and it will very likely ignored.
If you're looking to get the community's point, that is fine. If you're looking for implementation though, you should wait.
Summary:
Feedback = Brainstorming of improvements with community members, or a review of current systems, such as a review of your experience with the writ system, or adventuring through a specific dungeon.
Suggestions: Proposal of these improvements to DEVs.
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Re: Questions of Suggestions!
Irongron wrote:I've literally never used -guard on anyone.
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Re: Questions of Suggestions!
Well done Sir!
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Re: Questions of Suggestions!
From now until January 1st, the team will review all approved / pending approved suggests - they will be reassessed as to whether they are not possible, moved to their respective field (approved / rejected). We will try to work through some as best we can.
As of January 1st, we will open the suggestion box and look at managing it in an open state - we can move topics to approved and rejected as we go.
This is a large undertaking though. So bear with us.
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