Shadowy Reality wrote: ↑Fri Feb 03, 2023 3:33 pmLurkingShadow wrote: ↑Fri Feb 03, 2023 2:02 pmOr that of late, I noticed many attacks by "villians" happen at 5-6-7 AM in the morning for GMT. That is quite an odd way of doing things aswell, avoiding prime time to get "easy" wins?
So you're arguing that antagonists can only engage in PvP in your prime time? We have people all over the world playing on the server, there's nothing wrong with them wanting to do this in their own prime time. 5/6/7 am GMT is pretty much prime time in the US, where more than half the player base is.
LurkingShadow wrote: ↑Fri Feb 03, 2023 2:02 pmAre these players forced to join in the chaos because antagonists feel offended by them just walking away? Or what is the point here?
To an extent, they are. When you log in to Arelith you enter a contract to abide by the rules, the first of which is to Roleplay. Arelith is not a setting of peace and collaboration only. As Marsi said, you are someone's antagonist. So you do have to roleplay with them. If you hate villains OOCly that is entirely on you, Arelith would be a much poorer place were all villain characters to leave.
I strongly advice you to try shed this mentality. Go play in the Underdark, be a villain, be a monster. Your perspective might change.
It is very convenient a lot of attacks happens when the player numbers seem to be the lowest.
What mentality? Who said my character is not a monster? Or hostile? But when I see things just lead into PvP, Im not impressed with such antagonists. Goes both ways, PvP is not interesting. Nor do find antagonistic mindsets just to "destroy" interesting.