Huge Kudos to the Devs!
Posted: Sun Sep 19, 2021 2:41 pm
Back when I joined Arelith – when dinosaurs still ruled the world and Disney didn't own everything, we all got terribly excited when the Announcement thread glowed. Why? Because changes were so rare!
Now it seems every second day there's something cool, and I think we sometimes take that for granted.
So I'm going to give some shout outs to the Devs. Please guys -if you've a moment to spare? Consider putting a comment down too to show your appreciation. Dev work can be pretty thankless – more so than Dming, because some changes (for better or for worse) can be very controversial. And when it's the naysayers that yell the loudest, it can be really disheartening – yes even if their criticism is valid. So please – lets move away from that and give these folks a bit of praise!
Garrbear: For all his work in balance, and concept and general coolness. I can't really say what he's 'done' exactly because he's done so much! Skill reworks, class changes, balancing mechanics, Monks... mostly monks. And trust me, he's got a lot more really, really, really exciting stuff planned!
BatCountry: Guys. You've no idea the shee amount of work this person puts into things! The Loadstar Network. The new icons. Dozens of areas. And 101 other things. Bat works their socks off and always brings something truly excellent to the table!
Artenides: Already touched on this in the thread, but this guy's done some great work. A lot of devs come to the table very much with their own ideas, their own things theye'd like to implement. And often this is a fine and good – because their ideas are awsome. Artenidies comes up and says 'What do YOU want Dms?/Players?' and that they work so selflessly is a real credit. They'll be missed, but will be back soon!
Kalopsia: Warloks.
…
Yeah ok I should say more, but I really feel 'Warlocks' kinda covers it. Such amazing work, a real overhaul with so many exciting new ideas. Brilliant stuff.
ActionReplay
This guy has basically made an entire minigame out of sailing. I'm not even sure 'minigame' is the right word, 'maxi-game' might be better. I'm still trying to get my head around it, but the changes, the possibilities, the ideas are part of what's driving me to DM again. Yes you heard that. Be wary on the open waves me loves!! There be Dms in them there waters!
DangerDolphin
Responsible for the awsome new bard changes, and a whole lot more. Fantastic work!
Hoodoo
So, Hoodoo's done a lot, of course. Especially with working on new award races and such. But there's one change I really need to wax lyric about, because it is the best thing in the universe.
Not so long ago, the primary way to reset a server (A proper reset, with the little yellow message) was to hop In game, give a shout 'Hay guys get to saftey, reset in five min!!) and then wait five min and go into a secret area on a DM avatar, click a certain button and then jump onto the next server.
All sounds cool yeah? Except, - since EE, for some reason a lot of Dms find themselves 'crashing' as they change servers.
What this meant is that for one DM to reset all the servers, the narrative went like this.
1) Log in to Surface. 2) Give shout to Surface. 3) wait five min 4) Press lever. 5) Try to jump to next server, but almost always crash out. 6) wait a minute to be let back in. 7) get into that server and redo septs 1-4. And then try to go to the next server... crash (of course)... have to wait a minute.. and so on.
And this was done with FIVE server. FIVE! Servers! We got the ability to send shouts remotely (another thanks to hoodoo) but this meant that for resets, especially resets where you wanted it to happen close together – you NEEDED at least two or three Dms on the case.
It took ages out of your life, it was likely a pain for players, and it was clunky as all get out and massively frustrating.
And then... Hoodoo made a auto reset page.
It was like the Holy Grail. It was like all my brithdays at once. It is, in short, The. Best. Thing. Ever.
I don't think you guys really know how amazing that single change is, DM side, Dev side and – in an odd hand way, player side too. But it is game changing and wonderful. So huge, huge props to him!
Morderon
Morderon is like our grand vizir, or our shadowy advisor. It's a little hard to say /exactly/ what he does, because honestly he does so much, and with such a subtle touch. Huge swathes of arelith owe so much to him, and yet he remains so richly enigmatic. Huge props to him.
Anatida: PRETTY. DRESSES. ALL. THE. PRETTY DRESSES!!!!!!.
I'm not saying that I have always wanted to play pretty princess dressup dollmaker on Arelith. But... I really have! Seriously the new outfits, the new fixtures, the new headsets... everything is just spectacular! Thank you so, so, so, so very much for all the effort you've put in here to make Arelith look UTTERLY FABULOUS!
Kenji: Dozens of items, lots of balance adjustments, and a few quality of life touches that have really helped the server. Kenji's done a lot of splended work and deserves all the praise they get!
Xarah and Red Ropes: Works behind the scenes to give us some amazing stuff on faith. A lot of the new possibilities for divinities are down to them! Definatly praise worthy. (see what I did there?)
Zaphiel: Spearheaded the Invisable Blade class – and a few other nice tweaks, such as new weapon auras! Huge shout out to them!
Aniel: Worked heavily on Swashbuckler, as well a lot of other lovely changes (mostly mele related I notice) New weapons, classes, tweaks, lots of wonderful things coming from this hard working and talented dev!
Anachorn
For their work on the disguise and cover system, making it both smoother, and yet more interesting than ever!
Spyre: How could I forget the person who works single handedly to keep things running smoothly! Not only does he add some significant changes (such as the RPB change) but also constantly assists the DM team with various checks and changes. I'm so glad he's here with us. Without him I'd be about 50% less competent.
Irongron: - I dunno. I hear he sometimes makes the odd area or something?
I'm sure I've missed a few folk here- and I am sorry if so. But guys? If you've enjoyed some of the changes of late please take a moment to give a shout out to the folk above. They put a lot of blood, sweat and tears into making some spectacular stuff for Arelith and should get a bit of praise for their hard work!
Now it seems every second day there's something cool, and I think we sometimes take that for granted.
So I'm going to give some shout outs to the Devs. Please guys -if you've a moment to spare? Consider putting a comment down too to show your appreciation. Dev work can be pretty thankless – more so than Dming, because some changes (for better or for worse) can be very controversial. And when it's the naysayers that yell the loudest, it can be really disheartening – yes even if their criticism is valid. So please – lets move away from that and give these folks a bit of praise!
Garrbear: For all his work in balance, and concept and general coolness. I can't really say what he's 'done' exactly because he's done so much! Skill reworks, class changes, balancing mechanics, Monks... mostly monks. And trust me, he's got a lot more really, really, really exciting stuff planned!
BatCountry: Guys. You've no idea the shee amount of work this person puts into things! The Loadstar Network. The new icons. Dozens of areas. And 101 other things. Bat works their socks off and always brings something truly excellent to the table!
Artenides: Already touched on this in the thread, but this guy's done some great work. A lot of devs come to the table very much with their own ideas, their own things theye'd like to implement. And often this is a fine and good – because their ideas are awsome. Artenidies comes up and says 'What do YOU want Dms?/Players?' and that they work so selflessly is a real credit. They'll be missed, but will be back soon!
Kalopsia: Warloks.
…
Yeah ok I should say more, but I really feel 'Warlocks' kinda covers it. Such amazing work, a real overhaul with so many exciting new ideas. Brilliant stuff.
ActionReplay
This guy has basically made an entire minigame out of sailing. I'm not even sure 'minigame' is the right word, 'maxi-game' might be better. I'm still trying to get my head around it, but the changes, the possibilities, the ideas are part of what's driving me to DM again. Yes you heard that. Be wary on the open waves me loves!! There be Dms in them there waters!
DangerDolphin
Responsible for the awsome new bard changes, and a whole lot more. Fantastic work!
Hoodoo
So, Hoodoo's done a lot, of course. Especially with working on new award races and such. But there's one change I really need to wax lyric about, because it is the best thing in the universe.
Not so long ago, the primary way to reset a server (A proper reset, with the little yellow message) was to hop In game, give a shout 'Hay guys get to saftey, reset in five min!!) and then wait five min and go into a secret area on a DM avatar, click a certain button and then jump onto the next server.
All sounds cool yeah? Except, - since EE, for some reason a lot of Dms find themselves 'crashing' as they change servers.
What this meant is that for one DM to reset all the servers, the narrative went like this.
1) Log in to Surface. 2) Give shout to Surface. 3) wait five min 4) Press lever. 5) Try to jump to next server, but almost always crash out. 6) wait a minute to be let back in. 7) get into that server and redo septs 1-4. And then try to go to the next server... crash (of course)... have to wait a minute.. and so on.
And this was done with FIVE server. FIVE! Servers! We got the ability to send shouts remotely (another thanks to hoodoo) but this meant that for resets, especially resets where you wanted it to happen close together – you NEEDED at least two or three Dms on the case.
It took ages out of your life, it was likely a pain for players, and it was clunky as all get out and massively frustrating.
And then... Hoodoo made a auto reset page.
It was like the Holy Grail. It was like all my brithdays at once. It is, in short, The. Best. Thing. Ever.
I don't think you guys really know how amazing that single change is, DM side, Dev side and – in an odd hand way, player side too. But it is game changing and wonderful. So huge, huge props to him!
Morderon
Morderon is like our grand vizir, or our shadowy advisor. It's a little hard to say /exactly/ what he does, because honestly he does so much, and with such a subtle touch. Huge swathes of arelith owe so much to him, and yet he remains so richly enigmatic. Huge props to him.
Anatida: PRETTY. DRESSES. ALL. THE. PRETTY DRESSES!!!!!!.
I'm not saying that I have always wanted to play pretty princess dressup dollmaker on Arelith. But... I really have! Seriously the new outfits, the new fixtures, the new headsets... everything is just spectacular! Thank you so, so, so, so very much for all the effort you've put in here to make Arelith look UTTERLY FABULOUS!
Kenji: Dozens of items, lots of balance adjustments, and a few quality of life touches that have really helped the server. Kenji's done a lot of splended work and deserves all the praise they get!
Xarah and Red Ropes: Works behind the scenes to give us some amazing stuff on faith. A lot of the new possibilities for divinities are down to them! Definatly praise worthy. (see what I did there?)
Zaphiel: Spearheaded the Invisable Blade class – and a few other nice tweaks, such as new weapon auras! Huge shout out to them!
Aniel: Worked heavily on Swashbuckler, as well a lot of other lovely changes (mostly mele related I notice) New weapons, classes, tweaks, lots of wonderful things coming from this hard working and talented dev!
Anachorn
For their work on the disguise and cover system, making it both smoother, and yet more interesting than ever!
Spyre: How could I forget the person who works single handedly to keep things running smoothly! Not only does he add some significant changes (such as the RPB change) but also constantly assists the DM team with various checks and changes. I'm so glad he's here with us. Without him I'd be about 50% less competent.
Irongron: - I dunno. I hear he sometimes makes the odd area or something?
I'm sure I've missed a few folk here- and I am sorry if so. But guys? If you've enjoyed some of the changes of late please take a moment to give a shout out to the folk above. They put a lot of blood, sweat and tears into making some spectacular stuff for Arelith and should get a bit of praise for their hard work!