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Whoever made the AOE circles for AOE spells.

Posted: Wed May 31, 2023 6:54 am
by EnigmaticSpirit

I imagine Beamdog?

Either way I love it.


Re: Whoever made the AOE circles for AOE spells.

Posted: Thu Jun 01, 2023 8:04 am
by facesmash
EnigmaticSpirit wrote:
Wed May 31, 2023 6:54 am

I imagine Beamdog?

Either way I love it.

+1 its so useful for the rogue grenades also. I honestly had no idea the radius before hand other than using my friends as test subjects lmao this has been great.


Re: Whoever made the AOE circles for AOE spells.

Posted: Thu Jun 01, 2023 2:51 pm
by Liareth

It was me who added the feature to the base game and Kalo who added support on Arelith. I'm happy you like them!

I'm going to temporarily hijack the thread to share a tip that people might not know about. In Options->UI->Accessibility->Advanced you can tweak the colours, including their brightness. It's an RGBA hex string. For example, if I changed the dangerous one from #ff0000ff to #ff000080 then it would be half as bright. You can tweak them to your preferences:

Image


Re: Whoever made the AOE circles for AOE spells.

Posted: Thu Jun 01, 2023 3:56 pm
by Morgy
Liareth wrote:
Thu Jun 01, 2023 2:51 pm

It was me who added the feature to the base game and Kalo who added support on Arelith. I'm happy you like them!

I'm going to temporarily hijack the thread to share a tip that people might not know about. In Options->UI->Accessibility->Advanced you can tweak the colours, including their brightness. It's an RGBA hex string. For example, if I changed the dangerous one from #ff0000ff to #ff000080 then it would be half as bright. You can tweak them to your preferences:

Image

This is very cool. Thank you for sharing and all the work you are doing.


Re: Whoever made the AOE circles for AOE spells.

Posted: Thu Jun 01, 2023 4:05 pm
by Watchful Glare
Liareth wrote:
Thu Jun 01, 2023 2:51 pm

It was me who added the feature to the base game and Kalo who added support on Arelith. I'm happy you like them!

I'm going to temporarily hijack the thread to share a tip that people might not know about. In Options->UI->Accessibility->Advanced you can tweak the colours, including their brightness. It's an RGBA hex string. For example, if I changed the dangerous one from #ff0000ff to #ff000080 then it would be half as bright. You can tweak them to your preferences:

Image

This was absolutely incredible, thank you.


Re: Whoever made the AOE circles for AOE spells.

Posted: Thu Jun 01, 2023 5:15 pm
by Dreams

It's pretty cool, but is there a way to turn it off as well? It seems like not all of the AOE distances are properly contained within the circles. Either it's overshooting or the circle covering an enemy isn't actually getting them with the AOE stuff.


Re: Whoever made the AOE circles for AOE spells.

Posted: Thu Jun 01, 2023 5:15 pm
by Hedgehog

Such a great addition to the game. Thank you so much!


Re: Whoever made the AOE circles for AOE spells.

Posted: Thu Jun 01, 2023 8:22 pm
by MissEvelyn
Liareth wrote:
Thu Jun 01, 2023 2:51 pm

It was me who added the feature to the base game and Kalo who added support on Arelith. I'm happy you like them!

I'm going to temporarily hijack the thread to share a tip that people might not know about. In Options->UI->Accessibility->Advanced you can tweak the colours, including their brightness. It's an RGBA hex string. For example, if I changed the dangerous one from #ff0000ff to #ff000080 then it would be half as bright. You can tweak them to your preferences:

Image

You're literally amazing, Liareth. Thank you! For this and all the amazing work you've done on the game as well as the server.


Re: Whoever made the AOE circles for AOE spells.

Posted: Fri Jun 02, 2023 9:07 am
by In Sorrow We Trust
Dreams wrote:
Thu Jun 01, 2023 5:15 pm

It's pretty cool, but is there a way to turn it off as well? It seems like not all of the AOE distances are properly contained within the circles. Either it's overshooting or the circle covering an enemy isn't actually getting them with the AOE stuff.

Shouldn't be possible as it's sharing the distance of the spell in the script. If you have specific examples, please make a feedback thread.


Re: Whoever made the AOE circles for AOE spells.

Posted: Fri Jun 02, 2023 11:04 pm
by Flower Power
In Sorrow We Trust wrote:
Fri Jun 02, 2023 9:07 am
Dreams wrote:
Thu Jun 01, 2023 5:15 pm

It's pretty cool, but is there a way to turn it off as well? It seems like not all of the AOE distances are properly contained within the circles. Either it's overshooting or the circle covering an enemy isn't actually getting them with the AOE stuff.

Shouldn't be possible as it's sharing the distance of the spell in the script. If you have specific examples, please make a feedback thread.

It happens for spells that are externally modified by other Arelith-specific changes/features.

Kalopsia wrote:

Dynamic range increases applied by feats, paths, class levels etc. are not included yet; the indicators will default to the original spell behaviour.


Re: Whoever made the AOE circles for AOE spells.

Posted: Sun Jun 04, 2023 10:07 pm
by Drowble Oh Seven

This is so wonderful, thank you very much.