Arelith Updates!

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MalKalz
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Re: Arelith Updates!

Post by MalKalz » Mon Sep 18, 2023 12:52 pm

From MalKalz

  • All changes that were reverted as a result of the issues on Friday have been reimplemented. The offending change that caused server crashes has been corrected. The following changes were added back in:

  • New Deities

  • Re-modeled spell basin

  • Potential minotaur T-posing fix

  • As of this latest reset, shop sale records should now display 50 entries. This has been upped from the previous 25 entries. If there are any issues with this, please do let me know.

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DM Starfish
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Re: Arelith Updates!

Post by DM Starfish » Thu Sep 21, 2023 12:16 am

From Starfish, now:

  • Fixed fishing error when you have no bait and still try to fish.
Roleplay is a two way street.

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MalKalz
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Re: Arelith Updates!

Post by MalKalz » Wed Sep 27, 2023 1:48 pm

From MalKalz

As part of reviewing the crash loop, I have begun to put some of the offending work back. In this update, I added the following:

  • Basin Model Refinement / Textures

If the servers crash loops, we will know if it is this one. In a previous update, I put back the Half-Orc heads and determined they were not the cause.

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