Outpost change

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- implementing the suggestion is impractical, or too much work for the gain
- the suggestion is thematically against our design philosophy
- the suggestion is too detailed/low-level
Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to tweak X class.

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aaa3
Posts: 170
Joined: Mon Sep 08, 2014 10:10 am

Outpost change

Post by aaa3 » Sun Oct 05, 2014 9:32 pm

Add to outpost ore boasts, rentable for few days only (like old temporary shops in Pit).

Outpost is gate to many low-level areas, which cannot be accessed mostly without boat by low level characters (or way leads through npcs outclassing them a lot).

But outpost is often held in hands of close group, or even by characters who pop in rarely to play.

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