Remove Death Attack and Other Revealing Notifications

We will file suggestions here that did not make the cut. Don't expect detailed responses, but the most common reasons are:
- implementing the suggestion is impractical, or too much work for the gain
- the suggestion is thematically against our design philosophy
- the suggestion is too detailed/low-level
Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to tweak X class.

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Might-N-Magic
Posts: 276
Joined: Fri Dec 28, 2018 3:34 pm

Remove Death Attack and Other Revealing Notifications

Post by Might-N-Magic » Mon Sep 16, 2019 2:44 am

Simply, change the "Death Attack" messages to "Sneak Attack" messages so others (non-Assassins) can't metagame them. Perhaps even remove "Smite Good/Evil" so people can't automatically know "Well that guy's evil/good for sure" as well.

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Irongron
Server Owner/Creative Lead
Server Owner/Creative Lead
Posts: 4666
Joined: Tue Sep 09, 2014 7:13 pm

Re: Remove Death Attack and Other Revealing Notifications

Post by Irongron » Sun Oct 20, 2019 9:49 pm

Approved.

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The GrumpyCat
Dungeon Master
Dungeon Master
Posts: 6565
Joined: Sun Jan 18, 2015 5:47 pm

Re: Remove Death Attack and Other Revealing Notifications

Post by The GrumpyCat » Sat Sep 04, 2021 5:33 pm

This is already requested here

viewtopic.php?f=51&t=30096&p=240462&hilit=death#p240462

And in it Garrbear seemed to suggest that such was impossible due to it being hard coaded in. Because of these reasons I'm moving this to 'rejected.'
This too shall pass.

(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)

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