Footprints and portals

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KeldonDonovans
Posts: 114
Joined: Sun Oct 25, 2020 12:03 am

Footprints and portals

Post by KeldonDonovans » Sun Nov 15, 2020 3:42 pm

Hey, not sure exactly how the footprints (for -track) work on a script level, but if it could be made that they don't leave tracks at portals, it'd be greatly appreciated. It's really difficult to click the portal when the tracks spawn right on top of where you are supposed to click.

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The GrumpyCat
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Joined: Sun Jan 18, 2015 5:47 pm

Re: Footprints and portals

Post by The GrumpyCat » Sat Sep 04, 2021 2:57 pm

This is kinda linked to this
viewtopic.php?f=51&t=30307&p=241118&hil ... ks#p241118

So moving it to rejected, though really it's just a semi duplification.
This too shall pass.

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