Hi,
As I'm trying to drive a note-selling and information-based roleplay on my current character I realized that
The currently existing system of notes writing does not support this mechanically.
So I have a suggestion to add two options to writing notes on the game which would add up very nice possibilities for any kind of information/spying based RP.
First:
Add a possibility to mark a note with a [nocopy] tag during its creation Or by using a Quill item on a note you are an owner off.
The tag would block the possibility of making a simple copy of the note by targeting it at an empty piece of paper.
If you use your [nocopy] message on message board, the tag is removed.
Second:
Add a possibility to mark a note with a [readonce] tag.
Making the message auto-destruct after it was read once. The tag would also block copying to an empty paper piece.
Also the same as above if you use such tagged note on a message board the tag is removed.
Those [readonce] and [nocopy] papers could be even set to be generated only by crafting which could further add up to RP and promote crafter-client relationship