Speedy Messenger and Factions

We will file suggestions here that did not make the cut. Don't expect detailed responses, but the most common reasons are:
- implementing the suggestion is impractical, or too much work for the gain
- the suggestion is thematically against our design philosophy
- the suggestion is too detailed/low-level
Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to tweak X class.

Moderators: Forum Moderators, Contributors, Suggestion Moderators

Locked
User avatar
The Rambling Midget
Arelith Supporter
Arelith Supporter
Posts: 3293
Joined: Mon Sep 08, 2014 2:02 am
Location: Wandering Aimlessly in the Wiki

Speedy Messenger and Factions

Post by The Rambling Midget » Sat Oct 18, 2014 3:49 am

Allow messages to be sent to factions, for an increased fee. Sends a message to everyone in the faction who is currently online.

Enabled by default, but can be disabled by factions if they feel it would be used for metagaming.
ex: *points at the recipient* "Hey, everyone! This guy is part of The Covenant!"
Or possibly toggled between faction only and public.

Good for group meetings or sending word to whichever city guards are on duty.
The Beginner's Guide to Factions
New to Arelith? Read this!
This is not a single player game. -Mithreas
You have enemies? Good. That means you've stood up for something, sometime in your life. -Winston Churchill

Locked