I know...you can say there is allready enough paths for wizards...but I simply love this one...
1d10/1d12 hp level progresion
Class level bonus on concentration and heal..
Your caster attribute becomes constitution..
Your spells cost life co cast (spell circle*2??)
You gain DC bonus based upon how much HP you have remaining..maybe 1DC per 10% HP?
You can infi cast spells of 1-4 circle (5/10/15/20 level?)
Or you could infi cast all spells but it could cost you way more life...maybe 1-3 : 2*spell level,
4-6 : 3*spell level, 7-9 : 4* spelllevel..
Blood mage
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Re: Blood mage
Blood Mage has become relatively common in D&D homebrew settings, and seems a solid idea.
I'm not going to comment on the mechanics you have suggested, but should a developer here want to try working on a Blood Mage class they have my blessing (It will just almost certainly differ from the above)
Anyone interested can google the class and see a number of possible variations.
Approved.
I'm not going to comment on the mechanics you have suggested, but should a developer here want to try working on a Blood Mage class they have my blessing (It will just almost certainly differ from the above)
Anyone interested can google the class and see a number of possible variations.
Approved.
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- Dungeon Master
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Re: Blood mage
We now have a hemomancer, I consider this complete.
This too shall pass.
(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)
(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)