Hello!
I've suggested this a while back - but nothing came of it (Perhaps because it was in the feedback forum..)
Anyway - as an avid summoner of fiends, be they demons or devils - it has bothered me since day one, that the Gelugon casts a spell that destroys loot, chests and other placables. While I understand that the Cone of Cold fits the devil lore-wise, mechanically I cannot stress how frustrating it is for the Gelugon to use its Cone of Cold on the last creature standing, destroying anywhere between 5-10 corpses, depending on the pull.
A fix would be to make the spell not damage corpses/placables/chests - or to change it to something else - maybe something akin to the cold aura like the para-elementals on the ice road?
Kind regards
Aren
Gelugon Cone of Cold.
Moderators: Active DMs, Forum Moderators, Contributors, Suggestion Moderators
Gelugon Cone of Cold.
".. the other number that isn't 18." - Jack Oat
".. but- someone is still pumping the brakes sometimes, right? ...right?" - Batcountry
-
- Posts: 1095
- Joined: Sat Jun 06, 2015 12:11 am
Re: Gelugon Cone of Cold.
This has needed looked at for a while, with either the spell's effects edited or the spell reassigned from the Summon. Approved.
Done.
-
- Posts: 1095
- Joined: Sat Jun 06, 2015 12:11 am
-
- Posts: 1095
- Joined: Sat Jun 06, 2015 12:11 am