Gelugon Cone of Cold.

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Aren
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Gelugon Cone of Cold.

Post by Aren » Sun Sep 20, 2020 3:59 pm

Hello!

I've suggested this a while back - but nothing came of it (Perhaps because it was in the feedback forum..)

Anyway - as an avid summoner of fiends, be they demons or devils - it has bothered me since day one, that the Gelugon casts a spell that destroys loot, chests and other placables. While I understand that the Cone of Cold fits the devil lore-wise, mechanically I cannot stress how frustrating it is for the Gelugon to use its Cone of Cold on the last creature standing, destroying anywhere between 5-10 corpses, depending on the pull.

A fix would be to make the spell not damage corpses/placables/chests - or to change it to something else - maybe something akin to the cold aura like the para-elementals on the ice road?

Kind regards

Aren

".. the other number that isn't 18." - Jack Oat
".. but- someone is still pumping the brakes sometimes, right? ...right?" - Batcountry


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Batrachophrenoboocosmomachia
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Re: Gelugon Cone of Cold.

Post by Batrachophrenoboocosmomachia » Sun Sep 20, 2020 5:15 pm

This has needed looked at for a while, with either the spell's effects edited or the spell reassigned from the Summon. Approved.

Done.


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Batrachophrenoboocosmomachia
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Re: Gelugon Cone of Cold.

Post by Batrachophrenoboocosmomachia » Sat Oct 03, 2020 8:27 pm

In the pipeline. Will be announced once live.

Done.


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Batrachophrenoboocosmomachia
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Re: Gelugon Cone of Cold.

Post by Batrachophrenoboocosmomachia » Sun Oct 04, 2020 3:35 am

Completed and announced.

Done.


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