Recommended wizard feats/build?

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bwpsycho
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Recommended wizard feats/build?

Post by bwpsycho » Sat Jul 08, 2017 1:03 pm

Just in general, though the concept will revolve around combating abberations/The Far Realms.

Thanks in advance!

Tiefling Tea Party
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Re: Recommended wizard feats/build?

Post by Tiefling Tea Party » Sat Jul 08, 2017 1:12 pm


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kittenblackfriends
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Re: Recommended wizard feats/build?

Post by kittenblackfriends » Sat Jul 08, 2017 2:28 pm

If you're fighting abberants, many of them have immunity to mind spells and movement restrictions, as well as spell resistance and their own mind-affecting spells/abilities. So you're going to want a polymorph build if you're fighting aberrants. You may also want summons to deal with the dreaded Beholder Cone...
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susitsu
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Re: Recommended wizard feats/build?

Post by susitsu » Sat Jul 08, 2017 4:45 pm

or just evocation

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Rabbid
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Re: Recommended wizard feats/build?

Post by Rabbid » Sun Jul 09, 2017 6:56 am

Depends entirely on how you want to go.

By default I generally fall on conjuration focuses, then I mix it up

Enchanting is obviously for Cash flow/Higher DC's on CC
Evocation is a must (all three) if you plan on hellballing / gruin'ing so that you don't suffer the kickback damage.
Necromancy is interesting, and definitely viable but as it only buffs your summons by +1 AC/AB/Damage/Saves per focus, I'd only suggest this if you plan on Mummy Dust for vamps.
Transmutation does give you access to Golem crafting which is a niche, and -teleport but other than that I'm not convinced it's worth it.
Divination is "RP Flavour"
Abjuration is interesting - Normal focus makes shield give you Lesser Missle Storm immunity and Greater gives immunity to Greater Missle Storm with shield. Epic focus gives you some goodies so worth considering if you feel it.

As to builds the default I "believe" is something like 26 wizard / 4 bard...

Bard for Disc/Tumble/UMD dumps. Also Wild mage. Wild Mage is always a direct improvement to wizard.
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