Discussions related to character builds and mechanics may occur here.
Moderators: Active DMs, Forum Moderators
-
Kalopsia
- General Admin
- Posts: 1472
- Joined: Thu Sep 28, 2017 10:34 am
- Location: Concourse Capaneus
-
Contact:
Post
by Kalopsia » Fri May 15, 2020 6:36 pm
Maladus wrote: ↑Fri May 15, 2020 6:12 pm
You've done amazing work on this! Thanks for taking the time to do this.
I was using this to try and plan out one of my existing character's epic levels and noticed that it appears the Assassin is still stock. At least in terms of the feats are considered. It doesn't have any of the new feats that are gained automatically, nor does it have the spells that have been added as abilities. I know it's a lot of work to keep up with this, and things can be overlooked which is why I am bringing this up.
Thanks again for the hard work!
Thanks for the feedback, adding this to my list!
Been fixing a few bugs recently, so I might upload a new version soon. With the assassin stuff! :)
-
Maladus
- Posts: 813
- Joined: Sun Oct 18, 2015 4:43 am
Post
by Maladus » Fri May 15, 2020 6:37 pm
Yay! Cheers!
-
Maladus
- Posts: 813
- Joined: Sun Oct 18, 2015 4:43 am
Post
by Maladus » Tue May 26, 2020 3:46 pm
Actually, looking at it now I believe that the Assassin stuff is working as intended. I may have had a big brain fart when I was working with it before.
-
Kalopsia
- General Admin
- Posts: 1472
- Joined: Thu Sep 28, 2017 10:34 am
- Location: Concourse Capaneus
-
Contact:
Post
by Kalopsia » Tue May 26, 2020 5:35 pm
I've double-checked this, and added some more assassin-specific stuff while I was at it!
By the way, I've been working on an exciting new feature that'll let people include stat bonuses from gear in most calculations.
Currently testing the update myself, but I plan to upload a new version in a week or so :)
-
Kalopsia
- General Admin
- Posts: 1472
- Joined: Thu Sep 28, 2017 10:34 am
- Location: Concourse Capaneus
-
Contact:
Post
by Kalopsia » Tue May 26, 2020 10:33 pm
And here we go! OP updated with a new version of the sheet!
Code: Select all
New Features:
- The sheet can now apply soft gear bonuses to most calculations when enabled.
This should make calculating final ("buffed") saving throws, AB and HP a lot more straightforward.
Adjustments:
- Added the Swashbuckler reflex bonus
- Added the Assassin hidden danger bonus
- Added detect skills to the Cavalier class
- Added dynamically calculated Ranger Studied Enemies to their class feat list based on a character's WIS score.
- Druid spell slot count is now accurate
- (Epic) Skill Focus: Ride is now available
- Reorganized the class selection dropdown list
- Added Eldritch Essence to fiend pact Warlock class abilities
- (Greater/Epic) Spell Focus: Enchantment now grants bonuses to social skills
Fixes:
- Taking Turn Undead as a Harper Priest bonus feat will now let characters select Divine Might and Shield
- Shamans and commoner now get their respective class feats and proficiencies
- Arcane Archers can no longer select shortbow foci as their epic bonus feats (these are already covered by missile weapon foci)
- Wood Elves now get Weapon Focus: Missile, as they should
- Harper Paragon save calculation fixed
- Archer path Rangers were lacking a few class feats - this has been fixed!
- Some spelling errors have been corrected
- Modified katana/quarterstaff/bastard sword WM AB calculation to fix some inaccuracies
As always, keep mentioning bugs, issues and feature requests here so I can further improve this.
Happy building! :)
-
Linlan
- Posts: 43
- Joined: Fri Jun 29, 2018 6:54 pm
Post
by Linlan » Wed May 27, 2020 11:18 am
I've always been a huge fan of CBC and your Arelith update is really good and incredibly useful, thanks for putting the time into this!
Some little things which may need adjustment:
Class shown in HQ2 (Spell slots) refers to the second of selected classed, should be the third class.
The Uncanny Dodge feat is gained at Ranger 8 (listed at R7)
Not sure if the below is intended (as these are soft bonuses) :
The Fighter 10 bonus Str/Dex+1 adjustment is not reflected in calculated stats
The Fighter AC bonuses aren't included either.
thanks!
linlan
Greydda of Clan Stonehammer, MIA former Purser of the Halls
Katnyl Silverstream, stablemaster
Coralina Maestione Carolus Boppo, stewmaster and Guldorand GAAP (Gardener Artificer Alchemist & Proprietor)
-
Kalopsia
- General Admin
- Posts: 1472
- Joined: Thu Sep 28, 2017 10:34 am
- Location: Concourse Capaneus
-
Contact:
Post
by Kalopsia » Wed May 27, 2020 6:07 pm
Linlan wrote: ↑Wed May 27, 2020 11:18 am
I've always been a huge fan of CBC and your Arelith update is really good and incredibly useful, thanks for putting the time into this!
Some little things which may need adjustment:
Class shown in HQ2 (Spell slots) refers to the second of selected classed, should be the third class.
The Uncanny Dodge feat is gained at Ranger 8 (listed at R7)
Not sure if the below is intended (as these are soft bonuses) :
The Fighter 10 bonus Str/Dex+1 adjustment is not reflected in calculated stats
The Fighter AC bonuses aren't included either.
thanks!
linlan
Thanks for the feedback!
I've just fixed the two issues you've mentioned - will be included in the next update! :)
I'm also going to give the fighter stuff some thought. Suppose I could just add them to all the other AC bonuses, even though they are essentially gear bonuses.
Will see what I can do!
-
Kalopsia
- General Admin
- Posts: 1472
- Joined: Thu Sep 28, 2017 10:34 am
- Location: Concourse Capaneus
-
Contact:
Post
by Kalopsia » Wed Jul 01, 2020 9:08 pm
It's about time for a new version, isn't it? :D
Code: Select all
New Features:
- The Zhentarim have invaded Arelith Build Calculator! :D
- Race Templates, for all your Aasimar and Genasi configuration needs!
To use them, select an eligible base race, then pick the desired template from the dropdown list.
- Minor Gifts are now supported by the sheet - including Gift of Humility
(Please note that spell-centered Gifts will not actually do anything.)
- Tribesman and Shadow Mage paths added
- Fey race is now available
Adjustments:
- Blackguard and Assassin poison scaling updated
- Harper classes adjusted according to today's update
- Derro now receive the Lightning Reflex feat, as they should!
- Barbarian progression is now more representative of the actual class mechanics
- Fighter AC bonus added to AC calculation
Fixes:
- Harper Paragon save calculation fixed ... again!
- Some more feat availability fixes. This is still WIP, and likely will be for some time :)
As always, keep mentioning bugs, issues and feature requests here so I can further improve this spreadsheet.
Happy building!
-
NMan7496
- Arelith Platinum Supporter
- Posts: 175
- Joined: Sat Aug 31, 2019 7:43 pm
- Location: Connecticut, USA
Post
by NMan7496 » Wed Jul 01, 2020 9:19 pm
Damn, you're fast. Thanks for the hard work!
Characters:
- Eleanor Allias, Paladin of Selûne
Former:
- Mather Allias, Elrith Ferein, Simone Beregnor-Springscar, Thalia Loreas
-
Maladus
- Posts: 813
- Joined: Sun Oct 18, 2015 4:43 am
Post
by Maladus » Thu Jul 02, 2020 1:47 am
Things change fast around here, appreciate the work but these new classes may keep you on your toes for a bit. They updated Paragon and Enforcer.
-
Doofenschmirtz
- Posts: 2
- Joined: Thu Jul 02, 2020 10:12 pm
Post
by Doofenschmirtz » Fri Jul 03, 2020 7:22 am
idk if it's just me doing it wrong but typing in certain races doesn't work for me. i can do elf, human, halfling, etc, and the ability scores + subrace feats get auto modified, but I can't do orog, drow, gnoll, or kobold. i've downloaded the last version and the current one and cant figure out how that works.
-
Maladus
- Posts: 813
- Joined: Sun Oct 18, 2015 4:43 am
Post
by Maladus » Sun Jul 12, 2020 12:56 pm
It looks like the Skill Focus: Bluff and Epic Skill Focus: Bluff bonus feats for the Zhentarim Operative are not being calculated on the skill breakdown. I can’t take a picture of it right now because I’m not home but can later if that would help.
-
Kalopsia
- General Admin
- Posts: 1472
- Joined: Thu Sep 28, 2017 10:34 am
- Location: Concourse Capaneus
-
Contact:
Post
by Kalopsia » Sun Jul 12, 2020 1:31 pm
Maladus wrote: ↑Sun Jul 12, 2020 12:56 pm
It looks like the Skill Focus: Bluff and Epic Skill Focus: Bluff bonus feats for the Zhentarim Operative are not being calculated on the skill breakdown. I can’t take a picture of it right now because I’m not home but can later if that would help.
Known issue - I haven't looked into this yet, though :)
By the way, I plan to update the sheet when Loremaster and the Zhentarim classes go live.
-
Maladus
- Posts: 813
- Joined: Sun Oct 18, 2015 4:43 am
Post
by Maladus » Sun Jul 12, 2020 3:36 pm
Ok cool. Yeah, I updated the Bonus Feats for the Enforcer bit it’s probably best to wait for real ease of the classes due to the changes being made
-
Kalopsia
- General Admin
- Posts: 1472
- Joined: Thu Sep 28, 2017 10:34 am
- Location: Concourse Capaneus
-
Contact:
Post
by Kalopsia » Thu Jul 30, 2020 4:40 pm
Slight delay this time, but RL keeps me pretty busy these days. Anyway, here's another update!
Code: Select all
New Features:
- The Loremaster class is now available!
- Fighters get their new Armoured Vigil feat
Adjustments:
- Harper and Zhentarim classes adjusted according to the latest updates
Fixes:
- Zhentarim Fear Speakers can now select Turn Undead.
As always, keep mentioning bugs, issues and feedback here or on Discord.
While I can't invest much time in new features currently, I'll still try to keep this sheet up to date and fix existing issues! :)
-
NMan7496
- Arelith Platinum Supporter
- Posts: 175
- Joined: Sat Aug 31, 2019 7:43 pm
- Location: Connecticut, USA
Post
by NMan7496 » Fri Jul 31, 2020 4:12 pm
Would it be possible to get the LM lore bonus to add to the final bonus in the skills section, like it does for bards?
Characters:
- Eleanor Allias, Paladin of Selûne
Former:
- Mather Allias, Elrith Ferein, Simone Beregnor-Springscar, Thalia Loreas
-
Kalopsia
- General Admin
- Posts: 1472
- Joined: Thu Sep 28, 2017 10:34 am
- Location: Concourse Capaneus
-
Contact:
Post
by Kalopsia » Fri Jul 31, 2020 4:35 pm
NMan7496 wrote: ↑Fri Jul 31, 2020 4:12 pm
Would it be possible to get the LM lore bonus to add to the final bonus in the skills section, like it does for bards?
I've been trying to figure this out for a while, as it's a necessary functionality for several classes. Until I've found time to experiment and a method that works, the skill bonus stuff will be missing.
Thanks for the feedback though!
-
NMan7496
- Arelith Platinum Supporter
- Posts: 175
- Joined: Sat Aug 31, 2019 7:43 pm
- Location: Connecticut, USA
Post
by NMan7496 » Fri Jul 31, 2020 7:12 pm
Thanks! Also, could you add PDK Fear to the DC Calculation?
Characters:
- Eleanor Allias, Paladin of Selûne
Former:
- Mather Allias, Elrith Ferein, Simone Beregnor-Springscar, Thalia Loreas
-
Kalopsia
- General Admin
- Posts: 1472
- Joined: Thu Sep 28, 2017 10:34 am
- Location: Concourse Capaneus
-
Contact:
Post
by Kalopsia » Fri Jul 31, 2020 7:42 pm
NMan7496 wrote: ↑Fri Jul 31, 2020 7:12 pm
Thanks! Also, could you add PDK Fear to the DC Calculation?
Can be done! I'll look into it :)
-
NMan7496
- Arelith Platinum Supporter
- Posts: 175
- Joined: Sat Aug 31, 2019 7:43 pm
- Location: Connecticut, USA
Post
by NMan7496 » Fri Jul 31, 2020 7:53 pm
Thank you!
Characters:
- Eleanor Allias, Paladin of Selûne
Former:
- Mather Allias, Elrith Ferein, Simone Beregnor-Springscar, Thalia Loreas
-
Kalopsia
- General Admin
- Posts: 1472
- Joined: Thu Sep 28, 2017 10:34 am
- Location: Concourse Capaneus
-
Contact:
Post
by Kalopsia » Sun Sep 20, 2020 11:34 am
I haven't forgotten about this project, by the way! Just haven't updated the sheet yet because I was waiting for the Hexblade rework to go live :)
Might upload the new version with the prospective Hexblade changes anyway though, there's been a few quite significant updates after all.
If you guys have any more suggestions or noticed any issues in the meantime, feel free to let me know and I'll try to include them in the next version.
-
skellyboi
- Arelith Silver Supporter
- Posts: 26
- Joined: Wed Aug 28, 2019 8:23 am
- Location: United States
Post
by skellyboi » Sun Sep 20, 2020 1:55 pm
Kalopsia wrote: ↑Sun Sep 20, 2020 11:34 am
I haven't forgotten about this project, by the way! Just haven't updated the sheet yet because I was waiting for the Hexblade rework to go live
Might upload the new version with the prospective Hexblade changes anyway though, there's been a few quite significant updates after all.
If you guys have any more suggestions or noticed any issues in the meantime, feel free to let me know and I'll try to include them in the next version.
This is unacceptable. I need to speak with your supervisor.
-
Curve
- Posts: 552
- Joined: Sun Sep 29, 2019 12:47 am
Post
by Curve » Sun Sep 20, 2020 6:46 pm
It would be awesome if there was an output tab to be able to easily share the build, like on the original.
This is cool, thanks for the work.
-
NMan7496
- Arelith Platinum Supporter
- Posts: 175
- Joined: Sat Aug 31, 2019 7:43 pm
- Location: Connecticut, USA
Post
by NMan7496 » Sun Sep 20, 2020 9:29 pm
At this point, an update for the race/gift changes would be really nice.
Characters:
- Eleanor Allias, Paladin of Selûne
Former:
- Mather Allias, Elrith Ferein, Simone Beregnor-Springscar, Thalia Loreas
-
Kalopsia
- General Admin
- Posts: 1472
- Joined: Thu Sep 28, 2017 10:34 am
- Location: Concourse Capaneus
-
Contact:
Post
by Kalopsia » Mon Sep 21, 2020 7:02 am
NMan7496 wrote: ↑Sun Sep 20, 2020 9:29 pm
At this point, an update for the race/gift changes would be really nice.
Will be included, just like PDK Fear DC calculation and (finally) class level dependent skill bonuses.
Had a few spare hours this weekend :D