Black swordsman - build help

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Senshi
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Black swordsman - build help

Post by Senshi » Fri Jun 04, 2021 12:07 pm

https://docs.google.com/spreadsheets/d/ ... edit#gid=0

I found this build on the wiki by Papi J and it really sounds amazing, I love Summon gameplay and two handed.

I was wondering if there was any way to improve upon this build? Like better Masters touch etc?
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garrbear758
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Re: Black swordsman - build help

Post by garrbear758 » Fri Jun 04, 2021 1:01 pm

I'd do it as 10 hex, 10 wm, 10 pm instead
You've done it [Garrbear], you've kicked the winemom nest. -Redacted

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Re: Black swordsman - build help

Post by Senshi » Fri Jun 04, 2021 1:04 pm

garrbear758 wrote:
Fri Jun 04, 2021 1:01 pm
I'd do it as 10 hex, 10 wm, 10 pm instead
Ty very much. are you able to elaborate?

wouldn't that make the pale master skills rather weak?
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Re: Black swordsman - build help

Post by Good Character » Fri Jun 04, 2021 1:44 pm

Senshi wrote:
Fri Jun 04, 2021 1:04 pm
Ty very much. are you able to elaborate?

wouldn't that make the pale master skills rather weak?
More so you lose Epic Mage Armor if you went 10/10/10, which I would not recommend.

Still, there's no way to make your PM abilities stronger without obliterating your AB, which is far more important than a cheese ability that won't be relevant unless you take massive hits to your melee strength. However, there is an orog build shrouded figure put together that makes you still relevant, have access to PM summons (including the lich dragon), and makes your Undead Graft and Deathless Touch ridiculous. The issue you run into, however, is your total lack of skillpoints and relatively low HP.

He gave a build path but no spreedsheet, so you'll have to make the actual build yourself.

viewtopic.php?f=36&t=33839

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Re: Black swordsman - build help

Post by Senshi » Fri Jun 04, 2021 1:55 pm

Good Character wrote:
Fri Jun 04, 2021 1:44 pm
Senshi wrote:
Fri Jun 04, 2021 1:04 pm
Ty very much. are you able to elaborate?

wouldn't that make the pale master skills rather weak?
More so you lose Epic Mage Armor if you went 10/10/10, which I would not recommend.

Still, there's no way to make your PM abilities stronger without obliterating your AB, which is far more important than a cheese ability that won't be relevant unless you take massive hits to your melee strength. However, there is an orog build shrouded figure put together that makes you still relevant, have access to PM summons (including the lich dragon), and makes your Undead Graft and Deathless Touch ridiculous. The issue you run into, however, is your total lack of skillpoints and relatively low HP.

He gave a build path but no spreedsheet, so you'll have to make the actual build yourself.

viewtopic.php?f=36&t=33839


Ty.

I tend to stay away from monster races as I enjoy the vibe of the surface and walking the city's.
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Re: Black swordsman - build help

Post by a shrouded figure » Sun Jun 06, 2021 2:00 pm

Senshi wrote:
Fri Jun 04, 2021 12:07 pm
https://docs.google.com/spreadsheets/d/ ... edit#gid=0

I found this build on the wiki by Papi J and it really sounds amazing, I love Summon gameplay and two handed.

I was wondering if there was any way to improve upon this build? Like better Masters touch etc?
So as a human I would suggest-

17 8 10 8 13 16

Gift of Str
Gift of Cha

Hex - mounted combat, weapon focus
Hex
Hex - blind fight
Pm - +1 cha
Pm
Pm - expertise
Pm
Hex - (8 ride) +1 cha
Cav - spell focus necromancy, improved expertise
Cav
Cav
Cav - +1 str, GSF Necromancy, improved critical
Cav
Cav
Cav - sf transmutation (or abj), KD
Pm - +1 str
Pm
Pm - toughness
Pm
Cav - +1 str
Pm - EWF
Pm
Pm
Pm - +1 str, Armor skin
Pm - GSF Trans (or abj)
Cav
Pm - Great Strength
Pm - +1 Str
Pm - epic Spell epic mage armor
Cav - great strength, epic prowess

Ends generally worse than the Orog chassis (-1 ab, -1 AC) but you’re pretty and if careful welcome everywhere. Does a little better on the skill point front so that’s nice.

Final stats are:
26 str
8 dex
10 con
8 wis
13 int
20 charisma

But like my other guy you get all the Cavalier stuff, mummy dust, Dracolich, epic Spell focus necromancy to increase your summons and touches, great saves, still difficult to kill and sufficient damage pressure. I’d recommend polearms for the human. Spear / shield, Lance when mounted, and halberd / trident for two handed on foot.

If you like drow, they work as well with no real changes, allure tiefling if you have a major award can net you some actual bonuses, namely + 2 con, or you could move things a bit and go:

16 +2 gift
8
14
6
14
18

And switch epics to three great strengths and armor skin.

This costs you 1 AB but gives you a more standard health pool (549) and more skill points (231).

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