Spellcraft Save Bonus and Custom Arelith Poisons

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Pemander
Posts: 5
Joined: Thu Jul 09, 2020 3:16 pm

Spellcraft Save Bonus and Custom Arelith Poisons

Post by Pemander » Sat Nov 13, 2021 8:36 pm

After sparring with someone IC that had applied the Id Moss poison to their arrows, I noticed that my spellcraft save bonus appears to be included in my save against the poison effects. Does anyone know if this is intended or not? If no, I can make a post about it on the bug forum. Just seemed a little odd that it would apply here considering the poisons certainly aren't a spell effect.

AstralUniverse
Posts: 2723
Joined: Sun Dec 15, 2019 2:54 pm

Re: Spellcraft Save Bonus and Custom Arelith Poisons

Post by AstralUniverse » Mon Nov 15, 2021 8:05 pm

Some poisons and rogue grenades have a Spell.2da script so they respect spellcraft. This is game limitation. Choking powder and bombs dont respect spellcraft iirc.
Svrtr wrote:

I've spoken with Kenji and warpriest will be allowed to take elemental avatar so keep this in mind too


Pemander
Posts: 5
Joined: Thu Jul 09, 2020 3:16 pm

Re: Spellcraft Save Bonus and Custom Arelith Poisons

Post by Pemander » Mon Nov 15, 2021 11:07 pm

Some poisons and rogue grenades have a Spell.2da script so they respect spellcraft. This is game limitation. Choking powder and bombs dont respect spellcraft iirc.
Interesting. Thanks for the clarification!

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