I've been tossing around the concept of a mundane character that utilizes fear (aka: intimidate) as a mainstay weapon. RP wise its a character that uses intimidation and scare tactics to influence people/enemies. I've tossed around builds using various combinations of dirty fighting, terrifying rage and gruesome technique (all abilities utilizing intimidate) but I'm having trouble settling on a build that works without shooting myself in the foot in some other area.
Anyone willing to take a shot at this and offer a few suggestions?
The combinations I've tried thus far were variations of a swashbuckler/vigilante, rogue/fighter, barbarian/rogue, and rogue/liberator. The only restriction i've found thus far really was chaotic good isn't a good alignment for this concept, as 1.) Inflicting horrific wounds to disorient enemies is probably less than good and 2.) A lot of higher end weapons and gear are locked behind alignment walls without UMD, almost none of which are available to CG aligned characters for some reason.