Re: Spellswords (Again and again)
Posted: Mon Feb 19, 2018 8:53 pm
The current mechanic sounds terrible.
You can argue that, yes, maybe with more attacks, you have more chances to land your on-hits (and also, 2 extra attacks which are more damage, cool).
But:
To Dual Wield effectively you need to take 3 feats, one of them which, due to Spellsword AB, you can't take virtually until level 15-18. This alone is already an extremely expensive price to pay for a melee build. Going fighter makes this remotely possible, at least.
Dual wield is an optional combat mode, not a constant attack buff. It is situational, because when you are dual wielding you are dropping -4 in both AC and AB. The "increased chances" you have to proc are effectively negated by your number of attacks.
I say -4 AB, because most spellswords that I've seen tend to go rapier (if they are dexers. Str doesn't matter in the case due to the dex requirement of dual wield, making the option vastly less desirable for the build). In most cases, these are normal weapons for them, which even with all the feats is still a -4 penalty. A choice, I suppose.
I have a dual-wielder spellsword in high epics. Right now, those are 3 feats that I would very much rather have invested elsewhere. But I don't want a rebuild - I want dual-wield to be an alluring option for spellswords, because the last update took away the best synergic component it had.
You can argue that, yes, maybe with more attacks, you have more chances to land your on-hits (and also, 2 extra attacks which are more damage, cool).
But:
To Dual Wield effectively you need to take 3 feats, one of them which, due to Spellsword AB, you can't take virtually until level 15-18. This alone is already an extremely expensive price to pay for a melee build. Going fighter makes this remotely possible, at least.
Dual wield is an optional combat mode, not a constant attack buff. It is situational, because when you are dual wielding you are dropping -4 in both AC and AB. The "increased chances" you have to proc are effectively negated by your number of attacks.
I say -4 AB, because most spellswords that I've seen tend to go rapier (if they are dexers. Str doesn't matter in the case due to the dex requirement of dual wield, making the option vastly less desirable for the build). In most cases, these are normal weapons for them, which even with all the feats is still a -4 penalty. A choice, I suppose.
I have a dual-wielder spellsword in high epics. Right now, those are 3 feats that I would very much rather have invested elsewhere. But I don't want a rebuild - I want dual-wield to be an alluring option for spellswords, because the last update took away the best synergic component it had.