Hazard wrote: ↑Sat Jun 19, 2021 8:34 am
There's another point that comes to my mind whenever this comes up that I rarely see discussed and that's the roleplaying aspect.
How much /should/ player skill matter when we aren't supposed to be playing as ourselves, but roleplaying as characters. If little Jimmy's warrior is 'a great warrior' but he's not particularly good at keeping up with the moba-style of the game, does that mean his characters will only ever be as weak/powerful as he is willing to invest time into learning to PvP competitively?
Don't get me wrong I love skill based games. Mordhau and Starcraft and AOE2 are some of my biggest addictions outside of NWN, but when I come to roleplaying servers, playerskill and rotating PVP meta is one of the farthest things from what I have in mind to expect to have to deal with.
This I feel is a very strong bit that's forgotten.
By making the game rely entirely on player skill rather than character skill, are we not in essence preventing players from playing character archetypes they are not very compatible with in terms of their OOC skill?
Someone with low reflexes, perhaps a bad internet connection (or simply geographical limitations due to ping) will, if we decide "Only player skill matters", never get to be that master swordsperson as they cannot pull it off in PvP (even tho in PvE, they manage just fine if not excellently!).
Or less explicitly, someone whose second language is English and they are still working towards that coveted C2 level by roleplaying... Should they NOT play bards as their rhymes aren't better than passing the "<<DC: 10 (perform)>> <<routine performance.>> <<Trying to earn money by playing in public is essentially begging. You can earn 1d10 cp/day.>>" minimum DC, and thus getting any perform higher than 5 pointless for their RP?
Or a rather frequent case that comes up in P&P: An average human (most of us have 9-12 in int score, maybe a few of us who work as researchers or sth got 14) playing a character with int in the low 20s. A maze or puzzle comes up. Their character with low 20s int should be able to solve the maze/puzzle far faster and easier than even the 14 int person who is part of the mensa. Should only people who work as researchers in meatspace play as wizards/swashbucklers?
And in case of PvP... How is it that a character with 12 int, 8 wisdom can whip up a better tactical approach than the 22 int/12 wis swashbuckler? Is it really fair that a character's perception/reputation depends on player skill rather than character skill?
-XXX- wrote: ↑Sat Jun 19, 2021 9:14 am
Also, there's one important bit that I sort of omitted there - the title of a great warrior feels like something that should be earned - both in an RP environment as much as in a moba-style one.
Otherwise, what's stopping everyone from just "being a great warrior"? If everyone becomes a great warrior, noone gets to be...
In light of my reply to the first quote:
Should it be the PLAYER achieving the title of Great Warrior (Through action/moba mechanics), or should it be the character?
Personally, I feel it should be the character otherwise there's no way anyone could ever play anything but a level 5 commoner at best. Maybe a level 2 fighter or wizard or cleric for those who worked similar jobs out of game.
Like, expecting people to know the lore of the setting, their class, race etc. is fair in my book. Anyone can do that, the knowledge is freely available through various digital means.
But beyond that, and an honest effort... should a player's own difficulties limit what they can play?
Kalopsia wrote: ↑Sat Jun 19, 2021 9:58 am
Hazard wrote: ↑Sat Jun 19, 2021 9:48 am
-XXX- wrote: ↑Sat Jun 19, 2021 9:14 am
Also, there's one important bit that I sort of omitted there - the title of a great warrior feels like something that should be earned - both in an RP environment as much as in a moba-style one.
Otherwise, what's stopping everyone from just "being a great warrior"? If everyone becomes a great warrior, noone gets to be...
The description of the feats you start getting after level 20 put you near god-like levels of ability.
In the past, the server administration has specified that Arelith levels don't equal the same amount of levels in 3.5 lore. This was done to avoid having to limit players to a fraction of the content offered by NWN.
So the levels displayed on your character sheet and the flavor text of epic vanilla NWN feats should not be taken at face value.
Thing is though, you don't need level 30s to be a "Great/superhuman warrior" in D&D or FR. Having ability scores above 14 alone makes you quite exceptional and powerful (just look at this table for what 14+ strength allows (
http://www.d20srd.org/srd/carryingCapacity.htm).
A level 10 fighter will easily pass as one of the masters of their art, dominating most of the people who make up the professional armies of the Realms with ease at 1 on 1 combat. (For us, going by the typical approach servers get, we can say our equivalent may be a level 15 or 20 fighter).
For wizards/clerics, this is even more extreme. Consider PhB's note on what settlement level you need to visit to have a guaranteed to find someone capable of a certain level of magic.
In addition, not every town or village has a spellcaster of sufficient level to cast any spell. In general, you must travel to a small town (or larger settlement) to be reasonably assured of finding a spellcaster capable of casting 1st-level spells, a large town for 2ndlevel spells, a small city for 3rd- or 4th-level spells, a large city for 5th- or 6th-level spells, and a metropolis for 7th- or 8th-level spells.
Even a metropolis isn’t guaranteed to have a local spellcaster able to cast 9th-level spells, so seeking out such a caster may become an adventure itself. (The Dungeon Master’s Guide has more information on settlement sizes and demographics.)
By this, a level 17 pure class wizard/cleric is a rarity, and anyone who plays as such has all the rights to RP being a master of either the Art or the Power. But don't even need that. Considering you need a large city for 5th/6th, a level 11 (or maybe 17/22 in our case) could easily be justified in RPing being a great wizard, no?