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Jailer/capture is fun. Wish were expanded.

Posted: Wed Jul 28, 2021 2:34 pm
by UilliamNebel
It is sort of like a fun, low risk, low reward mini game for me at level 30 to nab a Cordor crypt Master Cultist with a lasso, without killing them, or their allies killing them, and getting them to the jailer. It has a lot of fun immersion quirk to it. Like imagining how taking a cultist of rank alive to question helps the city, and damages the 'Masters' ongoing plans. It is also fun to bring captured criminals from far off to the jailer like Wharftown boys and such, having to walk them in or take a boat.

Be great if a jailer were added to Guldorand to make another drop off.

Re: Jailer/capture is fun. Wish were expanded.

Posted: Wed Jul 28, 2021 10:35 pm
by AstralUniverse
I still remember days, before writs and before rare mobs, lassoing creatures was the only solid way to crank the adventure exp bank back up. We used to farm Greater Gargoyles in the ruins of Stonehold, Taranukk Blackguards on horses, Jaguars in the jungle in lower lvls. You'd also see some funny stuff at times, like... suddenly five characters walking into Wharftown with 5 Coven Leaders from Mourn in the middle of the day. The wild west days of arelith.

Re: Jailer/capture is fun. Wish were expanded.

Posted: Wed Jul 28, 2021 11:21 pm
by The GrumpyCat
I mean, this is really best left for when the suggestion box is re-opened (which may be some time, lots to get through still) but for what it's worth I do like the idea of Guldornd having a jailor too.