AstralUniverse wrote: ↑Thu Jan 13, 2022 7:48 am
Ork wrote: ↑Wed Jan 12, 2022 10:30 pm
The CHA nerf for orogs is beyond brutal in all honesty.
Orog is basically half orc with their 2 gifts forced into STR and CHA, trading ambidexterity for power attack, so they now come out feat AND stat neutral with human
In my eyes Orogs are coming down below human in terms of stats with the current nerf. They get no gifts and the dex raise does not compensate anything for orog builds since they will likely use full plate armour, limiting their dex Bonus always to 1.
Human has 2 free gifts, outmatching current orog stats. gThey never had a stat disadvantage to orog in terms of div dip builds to begin with.
Cot was already nerfed tremendously and any human cot outmatches orog cot build with the additional orog nerf.
As for hideous EDR III blow warlorocks I would compare them to EDR III barb orogs out there that are also achievable with dwarf, human and horc that will do alot better in terms of ab, damage output, HP, even AC unless the warlock is div dipping.
And with the additional rage i would would say if hideous blowrogs are a problem, then those barbs definitely are.
But I do not think they are, warlorog meleers with bg dip are not very competetive against any "traditional" melee build. They have an inherent AB disadvantage. And there are many versatile ways to compete against those barbs too.
The spells and self buffs of the melee lock are useful but unless you go 30 warlock you are probably not going to resort to them. If you go 30 melee warlock youll be so stripped for feats that you will likely lack some of the Essential feats you would want for a good melee build. The offensive spells may be great for pve but the hideourog blowlock is ill adviced using them in combat. Plus hideous blow itself to my knowledge cant be quickened like eldrtich blast and is just too slow to use it well in pvp.
So Overall while the melee warlock orog is okay, it does not stand out as an optimal or very exceptionally good melee pvp build to me.