Pure Swashbuckler, epic level feedback
Posted: Mon Sep 05, 2022 1:12 am
Just got my first swashbuckler build character into epic levels.
"only the first attack in a 'flurry' can be parried" thing is a real setback... I think maybe if an epic swashbuckler could somehow have 50% concealment effect added against attacks from his current target or latest attacker (in the same way Dodge feat works)... that way at least against ONE opponent, the swashbuckler isn't so vulnerable against that flurry attack from an opponent with so many attacks that it triggers a flurry or two every single combat round.
Maybe it could be reserved for lvl 26 or 27 levels of swashbuckler, so It could be a nice carrot to give at 27, so that it could still allow for a 3 or 4 level dip to something else.
gear:
"Dualist Ring" item out there has fighter as a prereq, but does not have Swashbuckler... seems odd to me.
"Fencing Buckler" offers AC+4, Parry +3 --but also has a Armor Check penalty of -1, so the +Parry is actually only net +2.
I think that having the word "buckler" in the class name, "Swashbuckler" built into the class should be the ability to equip a small
shield (i.e. a "Buckler") without incurring any Armor Check Penalty.
Compared to other classes out there that have equipment that grant large boons, like +2 Stat bumps combined with multiple use spell effects, and class-restricted armours, I have yet to come across anything in game that is a "Swashbuckler" class restricted item that grants any of these kinds of things.
Gear-wise, this class has next to no support.
other than that.. it's been a real blast trying to outwit the monsters and adventuring as a Swashbuckler... I'm maxing out the SAIL skill to in hopes to join a (non piriate) crew as a helmsman one day.
I hope this class sees some extra love, it's too bad it's overally so crappy.
Ideally, it would be fun to see "Swashbuckler" as the ultimate 1 v 1 melee class.. unbeatable in single person combat with a melee weapon... Oh well.. one can dream.
"only the first attack in a 'flurry' can be parried" thing is a real setback... I think maybe if an epic swashbuckler could somehow have 50% concealment effect added against attacks from his current target or latest attacker (in the same way Dodge feat works)... that way at least against ONE opponent, the swashbuckler isn't so vulnerable against that flurry attack from an opponent with so many attacks that it triggers a flurry or two every single combat round.
Maybe it could be reserved for lvl 26 or 27 levels of swashbuckler, so It could be a nice carrot to give at 27, so that it could still allow for a 3 or 4 level dip to something else.
gear:
"Dualist Ring" item out there has fighter as a prereq, but does not have Swashbuckler... seems odd to me.
"Fencing Buckler" offers AC+4, Parry +3 --but also has a Armor Check penalty of -1, so the +Parry is actually only net +2.
I think that having the word "buckler" in the class name, "Swashbuckler" built into the class should be the ability to equip a small
shield (i.e. a "Buckler") without incurring any Armor Check Penalty.
Compared to other classes out there that have equipment that grant large boons, like +2 Stat bumps combined with multiple use spell effects, and class-restricted armours, I have yet to come across anything in game that is a "Swashbuckler" class restricted item that grants any of these kinds of things.
Gear-wise, this class has next to no support.
other than that.. it's been a real blast trying to outwit the monsters and adventuring as a Swashbuckler... I'm maxing out the SAIL skill to in hopes to join a (non piriate) crew as a helmsman one day.
I hope this class sees some extra love, it's too bad it's overally so crappy.
Ideally, it would be fun to see "Swashbuckler" as the ultimate 1 v 1 melee class.. unbeatable in single person combat with a melee weapon... Oh well.. one can dream.