Making the other classes and pixies not have access to Rogue skills, is just like having other classes have special skills. You dont play a cleric to cast magic missles and hellballs, you dont play a wizard to use a sword and shield.Atlus wrote: ↑Mon Sep 19, 2022 12:38 pmArelith isn't a game you play with a small group of personal close friends around a table in a personally constructed narrative where all interactions, combat, and loot is actively tailored by the dungeon master for the positive experience of this group, rarely if ever with the exceptional goal of failure or tedium for the participants, but to have a fulfilling and fun experience without needing to compete or fight with one another. The spirit of a tabletop game isn't competitive.
D&D doesn't require you to make a clandestine group with other players through OOC means like discord and use meta-knowledge and communications to maximize efficiency, which mind you is generally looked down upon based on how it's done while also competing with over a hundred other players, likely with like-minded groups all fighting over a minimal pool of materials and resources to create equipment in a living economy to further participate in the game lest you be locked out by inefficiency caused by exclusivity over late game gear.
Last I checked Arelith is a "MMO crapshow" and trying to undermine a perceived notion of how the game should work versus how it's actually playing out isn't helpful, and if anything refuses to acknowledge the changes of the times on how these changes are perverse and demanding the community to play one way while at the same time wagging the finger at the loose definition of what's okay or not.
Your entire point honestly boils down to an attempt at making rogues relevant by making everyone else useless and subsequently suffer without one. What's the final goal in that? Why even have chest bashing? Is it solely to grief people with now? Chest bashing breaking the contents of a chest isn't even in official D&D rules.
Why not restrict Rogue skills to rogues? Chest bashing does have consequence in DnD rules and always has. Unless of course you play with lets have everyong get a medal and ribbons for trying to play a game 5th Ed.
There have been breakage rules in the DM Guides since the very first edition. If you break a chest open, what are the chances the delicate glass vials inside dont break from the impact, and thus spill the contents that ruin scrolls or possible runic materials. The only thing that would be salvageable is the coins.
Its just common sense.
And making Rogue skills just for Rogues, doesnt make everyone else useless, it just puts their skillset on par with everyone else. The same way other skills are restricted to the classes that get them as intended and not because some people want to be aloof and not need anyone else.
Chest bashing penalties are not griefing, it's returning to the common sense way of playing.