When summoners can solo easily in PvE, can we reduce or remove item level requirements so mudane has better PvE capabilities in early levels?
Also since summoners have access to Mummy dust and Conduit at lvl 21, I suggest mundane shall access to reliable source of addy mine at same level. Give all writ around lvl 20 a chance to reward addy chunk and more dungeon at 20 lvl to pop addy mines.
Reduce or remove level requirements for equips
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Reduce or remove level requirements for equips
Hazard wrote: Doing that on a non-mundane requires constant stops to rest, chugging alcohol whenever your spells start wearing off/get dispelled, and with casters, you're going to get through that dungeon once in the time a 25/5 can get through it 10+ times.
Re: Reduce or remove level requirements for equips
This really isn't feedback and more so a suggestion.
Adding accessible adamantine in lower dungeons just offers higher levels the opportunity to circle grind for the resource and inflate the market. It really isn't the best option.
Adding accessible adamantine in lower dungeons just offers higher levels the opportunity to circle grind for the resource and inflate the market. It really isn't the best option.
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