Cagus wrote: ↑Mon Jun 05, 2023 8:41 am
Well, the issue is not only about the crafting items, but that is part of it.
But some subraces gets just bluff. Imagine yuan-ti disguiser bard. You throw away one of few bonuses of the race, even tho you are specializing in the disguise. It is just.... weird.
I would at least give all subraces, which has bluff bonus the same perform bonus.
That is really no way you ever go both of those skills.
Sometimes this happens.
Half-Orc is an excellent race and getting ambidexterity for free without needing to meet the dexterity requirement is an awesome little hack. But some HO characters don't build around two weapon fighting and the feat is wasted.
Some Gnome players just like the CON bonus or the flavor of the race and don't do anything with the illusion bonus.
I could go on like this. In my opinion the devs are not under any obligation to ensure that racial goodies should be as good as possible for all possible builds and play styles. And I think the same principle should apply to gear/class abilities. I've used plenty of items that carried useless bonuses to particular skills just because the items were otherwise good.
I recently played a rogue with the following useless or nearly useless bonuses from gear:
-Spot bonuses on two items. My build uses listen.
-Taunt bonus from bracers. This was not a taunt build.
-Intimidate bonus somewhere. Maybe it was also the bracers? This was not an intimate build.
-Perform on some otherwise useful item. I was not a perform build and probably didn't have a single level in a class that can easily take ranks in perform.
Furthermore, I like that either bluff or perform can improve disguises. One makes you a better bard, the other improves dirty trick, and either one is useful if you care about neither of the above but want to be good at disguises.
Arelith is a role playing server and a lot of class abilities, racial abilities and gear sets are going to give random bonuses that exist because they're flavorful or allow for some creativity in crafting builds. I have never expected 100% utility out of every class ability, piece of gear or racial ability (unless that race is human).