So... I am not sure what exactly this is. It's part Feedback, part Suggestion, and possibly part Bug-Report. It's not a huge issue, but possibly extremely annoying to some:
There is a place called Aisles of Insanity in a FOIG location, and the entrance is sealed behind a riddle: A Crystal Sphere that you have to interact with in the correct FOIG way to progress.
Interacting incorrectly with the Sphere will cause a Disease. Interacting incorrectly often enough results in immediate death of the character, sent straight to the Fugue, no saves, no damage, nothing, just instant Fuguing.
I found this out only recently, the character I was playing at that time was actually immune to Disease, warded against Death Effects, had Deathless Mastery and very high Fortitude saves against both Poison and Disease effects.
Given the Disease Immunity, I assumed I could now brute-force the riddle. Even though a Disease VFX hit my character every time I failed, no actual harm seemed to be inflicted upon him. No red icons in the upper right corner of the screen, no detrimental effects seen on the character sheet. Then, suddenly, ... Fugue Load Screen. I was puzzled about what happened at first, until I realized a single line in the combat log: If you get any weaker, you will die.
This only warning was extremely easy to miss, given that nothing else indicated any real danger. No damage, no saves, nothing except a Disease VFX.
Maybe this is as it is intended, but it feels buggy - and if this happened to a character with an MoD, well...
Personally, I have not seen this kind of mechanic anywhere else on the server - instead of nothing, nothing, nothing, nothing, small warning that is easily missed, instadeath, maybe exponentially increasing Poison or even Magic damage would be a better way to go.
EDIT: I also just realized that despite having been sent to the Fugue, my character has in fact not dropped the gold pieces he was carrying at the time.