Anomandaris wrote: ↑Sat May 27, 2023 11:53 pmIt feels like we’re confusing the “implications of our choices and trade-offs made during character creation” and “problems/balance issues.” It’s a trend that is quite common.
Do you want to optimize for PVE and solo dungeons for addy and runic spawns?
Do you want to play a shotgun melee crit machine that deletes PCs in 1-2 rounds?
Do you want to play a wombo combo evoker that struggles to solo dungeons but is a force of nature in group pvp?
Do you want to play a supportive healer/ buffer or have crazy mercantile skills to make your faction rich as heck?
Do you want to play a spot bot that plagues evil
PCs relying on disguise and stealth?See my point yet? There’s a enough build variety for these play styles and more.
Stop expecting to do it all with one. Trade offs are a thing and should be a thing. It’s literally foundational to the setting mechanics. The expectation that this is not the case only will create disappointment.
If we had the data to quantify the gold spent per xp or dungeon ROI delta I’m sure it’d show a large disparity across builds. Great, that’s how it should be.
As people clamor for cookies to make their PC good at everything and have no weaknesses, it leads to power creep and actual imbalance issues, as well as a watering down of the whole experience.
While you have a valid point, when was the last time you saw a rogue that wasn't either A: on Skal, or B: already stapled to a leveling buddy (probably a summoner cleric or a spellsword) via OOC connections to get them through mid teens and epics?
You're absolutely right, there are tradeoffs in what you get to play. But remember that most of us play alone, and most of us aren't necessarily good at the game. Summoner can be played using voice to text whilst wearing a straightjacket. That is also, quite apparrently so if you have run epic content at all recently, the standard of power and efficiency around which high end dungeons have been balanced, possibly as a direct result of developers feeling slighted by how easily summons plow through content. Anything less efficient feels like nails on a chalkboard.