Irongron wrote: ↑Sun Nov 19, 2023 1:18 pmBack in the days of yore my issue with Warlock wasn't the mechanical power (though the very first blast was off the charts), but the awful cost becoming one would not be reflected, either in the RP of the individual players (frankly a great many characters are so full of themselves and their own general awesomeness it was hard to imagine them RPing fear of their patron, and less still the lack of free will that comes with the pact), or by the mechanics themselves.
The part I bolded confuses me. Arelith decided to invent lore that warlocks have to do cosmic soul crimes to get power. Surely there would be no need to hand wring about people not properly role playing “the awful cost” if we uh, didn’t impose that cost contrary to how warlocks work in the source material we are ostensibly drawing from?
The text for warlocks in 3.5 makes it clear you can get warlock powers without even intending to do so.
Complete Arcane wrote:Warlocks are born, not made. Some are the descendants of people who trafficked with demons and devils long ago. Some seek out the dark powers as youths, driven by ambition or the desire for power, but a few blameless individuals are simply marked out by the supernatural forces as conduits and tools. The exact nature of a warlock's origin is up to the player to decide; just as a sorcerer is not beholden to the magic-wielding ancestor that bequeathed his bloodline with arcane power, a warlock is not bound to follow the source that gifted him with magic.