Drinks not stacking

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Dreams
Posts: 1095
Joined: Sun Jul 30, 2017 3:13 am

Drinks not stacking

Post by Dreams » Fri Jan 19, 2024 7:22 am

I realise there were reasons behind certain craftable drinks not being able to be stacked, but could this be reconsidered?

Inventory space on a character is already difficult to manage when it comes to adventuring + going after recipe options for Cooking/Herbalism. At the very best someone might have plenty of bags, slots in their quarter, slots in their citizen storage - if they're super lucky they might be able to sit on a quarter that has 2 chests in it.

You can carry 100x waters in a stack. The same for any other potions! Why not just let these be stacked for the sake of QoL? It's already a pain in the Snuggybear to go through the nested recipes in the system. They don't sell easily, they're not useful enough to stock a store with them. It's only for RP anyway, so why punish a player's inventory space?

RP only starts at 30 if you're a coward.


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Choofed
Posts: 75
Joined: Thu Mar 25, 2021 3:31 am

Re: Drinks not stacking

Post by Choofed » Fri Jan 19, 2024 2:25 pm

I presume you're talking about stuff like Golden Spirit? It's a balance thing, Golden Spirit is significantly better than potions of heal.

These herbalism tools that don't stack all have pretty crazy good effects.


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