Some color channels on chest models need adjusting

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stoneheart-
Posts: 97
Joined: Thu Mar 04, 2021 6:07 pm

Some color channels on chest models need adjusting

Post by stoneheart- » Mon Mar 04, 2024 10:12 pm

Like the title says. On two tops in particular I've noticed this, if others notice inaccurate/missing color channels they can post here too.

The rivets on this top are obviously supposed to be metal, but currently they're in the same channel as the leather they're on. If this could be fixed, that'd be cool.

Image
(also maybe the shading on the chains could be improved? not sure if that's asking too much but most metal colors come out EXTREMELY flat looking)

Image
same deal with this one, leather channel buttons/rivets.

These are 2 of my favorite tops so please make them even better by adding more materials.

Last edited by stoneheart- on Mon Mar 04, 2024 10:14 pm, edited 1 time in total.

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Windows95 CD-ROM
Posts: 22
Joined: Sun Jan 09, 2022 9:17 pm

Re: Some color channels on chest models need adjusting

Post by Windows95 CD-ROM » Mon Mar 04, 2024 10:14 pm

+1 I agree. There are some issues with the shading and colour channels on the studs and chains of these particular chests.


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Five Of Swords
Posts: 4
Joined: Sun Dec 31, 2017 10:37 pm

Re: Some color channels on chest models need adjusting

Post by Five Of Swords » Sun Mar 10, 2024 7:56 am

Image

Top (Cloth) - Form 19
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Sleeves - Form 68
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This one is a sleeve, not a chest piece - but same problem of lacking dye channels. Dye channel comparison for your viewing pleasure. Metal 1 on the sleeves should be the rivets, whereas Metal 2 is the plating on the shoulder.


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