Played around of low-mid epic dungeons solo with UD summons.
Welp... I still able to do it even with nerfed summons (In semi-afk mode).
Probably i shoot my own feet with that, but.
My tier lisf of undead summons with explains and why some type of gameplay way better to stick to. OFC its all just my opinion and you are free to throw a rock at me for that.
For PVE my preference - low amount of summons on the screen. ITs easier to maintain (autocast inflict wounds on less targets, so you can cast it once and alt+tab for your stuff in browser), aslo it can be unsummon faster and they do not bother you when you are looting.
Godhood: Vamps
- Vamps: High AC/AB (With buffs they even able to reach 44ab, if not higher.). T7 able to cast some really good spells. Like G spell bench, daze with granted damage. T6 even have a biteback damage. On to of that they have on of the best damage reduce and also best regen/vamp combination. And also evasino with high ref save, which is good for PVE. Really good. They are Top1 in PVE and PVP IMHO.
T1: Ghost, wight.
- Ghost: passive conceal, high AC, average AB/damage, evasion and can cast WoB (But i never saw this). And also aura with huge D-buff, but most mobs can fail savethrow only on nat1.
- Wight: high AC, damage, AoE aura of damage, LVL drain on hit. Also with regen they have vampiric. And even more, they have blind fight and freeze on hit, which stacks with t7 AoE damage aura.
T2: Mummy, Revenant Beast.
- Mums: have decent damage and survive ability. Also with - ac/ab and other things really cool, but most of the time only t7 can survive +/- fine, all toher will die pretty fast. In other cases you summons just one t6 and t7 units, and here you summons x2 t6 and you cant guard both at the same time. Also they take additional damage from most popular damage type... Which is not cool.
- Rev.Beast: just really good doggy for guard-on and walk around as a side damage dealler. 40% conceal with a lot of regen and vamp regen can sustain it under your guard. But low AC/AB makes this one really low-low T2 unit for me. What a point of 4apr with that low ab and average damage? When i can just use vamps and to better job at anything.
T3: Ghoul, skelly.
- Ghoul: They have really low overall stats, but have few procs on hit which makes ghouls like... OKAYFINE tier units.
- Skelly: just because x4 summons with really low sustain and some of units will be archers its is... Really not that good for PVE. But their THE BIGGEST problem - no regen, vamp or turn res. Also its hard-gain stream on units...
Tresh tier: Drowned, Zombie.
- Drowned: Really good for me just at one thing - cheap damage aura. Average damage, HP and overall surviveability. Also IDK its true or now, but somehow t7 have +3 weapon, not +5.
- Zombies: Just goode as a plug for a short time before ou get something better.
Joke tier: Abom.
Low AC, but +/- fine DR/DI and damage with HP pool. But with 27 AC he eat every hit. WHich makes him... Really pointless at mid-epic dungeons, most mob even can ignore his DR. So he start to eat 30+ damage hits on each swing. And melting like hell. He is really good only on lvling till 25+lvls. And this is probably before summon nerfs.
What about PVP? Only two streams are useful to me. VAmps and Skelly. Skelly have archers and vamps just OP as hell.
Also from wand you will summon bloodknight WITH biteback 20~ damage. Which is really insane. So you cant kill him without HP trade in melee.