After months of bug testing and balancing and work, its finally time.
Before anything else I will post the stats and requirements and restrictions of elemental avatar once more:
ELEMENTAL AVATAR
Epic transmutation spell
Requirements:
- 24 Spellcraft
- Epic divine caster (21 levels of cleric; druid; favored soul; shaman)
- Ability to cast 9th level spells
Upon taking this spell, you unlock a toggled stance known as elemental avatar. This stance when activated grants a number of bonuses based on your elemental streamwhile active as well as a number of maluses and restrictions:
RESTRICTIONS
- This stance cannot be used while polymorphed
- Activating divine might or shield while elemental avatar is active will deactivate it and vice versa
- This stance, being one of the stances, cannot be used alongside with earthkin defender's defensive stance, as only one stance may be active at a time
- Levels in monk will set the AC bonus from elemental avatar equal to 0 (due to balance concerns). Note, if monk AC is migrated to be shield AC in the future, this will be disabled as the AC will not stack anyways then.
MALUSES
- While active, all your own summons are dismissed and you are unable to summon any creatures
- While active, you receive a -30 penalty to hide and move silently (reduced to -15 on the water stream)
- While active, you will have 0.1% piety drained per round (1% per turn/minute)
- Upon leaving stance, there will be a 12 second cooldown before you may reactivate it
BONUSES
FIRE:
- d6+3 fire damage
- 3d6 fire damage aura in a large radius (5m)
- 2 regeneration
- 4 damage resistance
- 3 shield AC
WATER:
- d2+1 cold damage
- 3d3 cold damage aura in a huge radius (6.67m)
- 6 regeneration which is also applied to allies in your aura
- 4 damage resistance
- 3 shield AC
EARTH:
- d4+2 acid damage
- 3d4 acid damage aura in a large radius (5m)
- 4 regeneration
- 6 damage resistance
- 1 shield AC
AIR:
- d4+2 electric damage
- 3d4 electric damage aura in a large radius (5m)
- 4 regeneration
- 2 damage resistance
- 5 shield AC
With that said, a few notes:
1) Due to how properties are coded on weapons, the damage dice portion of the damage (d2/d4/d6) above will not work on ranged weapons. However, the added portion (+1/+2/+3) WILL work on ranged weapons, as it is true damage
2) There is currently no way in which transmutation spell foci scale the stance. This is not to say that there will never be a way, but the ideas are ones being discussed. For now my focus is to let this be live, make sure its balanced and not too strong (I would rather it be too weak and buffed than too strong and nerfed), and once I am happy with it I intend to add something, perhaps some elemental DI based on your tier of foci or some such
3) The VFX concern is noted and new VFX are being worked on by another dev. They will be updated and released at a later date in the hopefully near future.
With all this said, I only ask people:
1) Be respectful below
2) If mentioning concerns about numbers, please provide numbers, be they too weak or too strong or both as having mathematical references makes it easier to justify changes
3) Understand that the topic of elementalist has been discussed at length as well as arcane casters as a whole. It is not something entirely out of the question, but there are a number of concerns about the matter, largely EMA, and undispellable buff like ele avatar which would negate any reason to shoot for autostill and a greensteel shield, etc etc. I will only ask that such conversatons about arcane casters and ele avatar be kept to a minimum, at least for a while so live feedback about the spell can be focused on. I say this with respect as I understand new stuff is cool and it sucks to not get it, but part of the purpose of this spell was to serve as a divine counterpart to EMA which is arcane only and so its stats have been balanced accordingly.
4) The VFX intensity is known about and is being worked on, another dev is being a huge help and designing new vfx. The plan is to make the vfx more subtle and add an eye glow component
As always I will attempt to closely follow and read feedback and respond accordingly as time is permitting.
Praise the sun you glorious divine bastards, your patient vigil has come to an end
Finally, because it amuses me and I promised I would, for transparency I intend to not take the feat myself on my main character for a month following release, so feel free to watch as I die waiting to take it myself to have fun with: https://a.chronus.eu/1B4647C