The highest form of totems is Level 26 totem shape = 38 strenght.Totem druids don't merge weapons by design, for balance reasons. Since a wildshaper has a high natural Strength they will do significant amounts of damage anyway, so allowing (say) masterly damask to stack would have been unbalancing, and would have encouraged druids to use metal weapons.
Max achievable +12 strenght from spells, consumables and items (which do not stack in wildshape - so it is not actually as easy to reach the +12 as on other modes of fighting / classes)
That leaves us at an absolute maximum of 50 strenght = +20 damage
Meaning the maximum damage a Totemshape does is 1d4+20. Non-DR-Piercing, non-elemental and no way to change that at all.
Damage of 21-24 damage per attack at 3 attacks per round is the capstone damage your primary path feature does.
I would like to request that totem-shapes are considered DR-piercing. It is a GLARING weakness to the primary path feature of totem-druids. They do not do significant amounts of damage. Quite the oposite. Even under the most optimal conditions of fighting something without any type of DR and having the absolute maximum buffs using their primary path feature is crippling.
As an alternative - please make Elemental shape for totem druids resemble the totem shape. Every high-level totem druid has access to elemental shapes as well and they obscenely outclass their path-feature.