New Jewellery Case not triggering purchase conversation
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New Jewellery Case not triggering purchase conversation
Yesterday the new Jewellery cases were working for triggering the conversation for purchasing their contents (I only tried in Cordor). Today it doesn't seem to be triggering the conversation (tried in Sibiyad, cannot currently get to Cordor due to surface being down).
Steps to repeat:
1. Have a NEW Enchanted Jewellery Case (the 2x2 square one, not the old 3x2 square one)
2. Speak to a jeweller who would normally offer to purchase the contents
3. See that the conversation option does not come up
Steps to repeat:
1. Have a NEW Enchanted Jewellery Case (the 2x2 square one, not the old 3x2 square one)
2. Speak to a jeweller who would normally offer to purchase the contents
3. See that the conversation option does not come up
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Re: New Jewellery Case not triggering purchase conversation
+1
Not working on Skal either.
Btw. 2nd time now, bought a new box after the patch a few days back, due to same issue, and now I again have a none functioning box.
Not working on Skal either.
Btw. 2nd time now, bought a new box after the patch a few days back, due to same issue, and now I again have a none functioning box.
Re: New Jewellery Case not triggering purchase conversation
As of the time of posting, the jewellery case is not automatically loading jewellery into itself. I can tell it to load things from inventory and it will, but it still will not trigger the sale conversation
Re: New Jewellery Case not triggering purchase conversation
Thank you. We are working on a fix.
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Re: New Jewellery Case not triggering purchase conversation
This should be fixed.
People with broken ones will need to request a replacement from a DM.
People with broken ones will need to request a replacement from a DM.
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Re: New Jewellery Case not triggering purchase conversation
Will boxes crafted before the fix still be broken? Such as ones sitting in a shop waiting to be sold?
Irongron wrote: [...] the super-secret Arelith development roadmap is a post apocalyptic wasteland populated with competing tribes of hand-bombard wielding techno-giants, and strewn with the bones of long dead elves.
So we're very much on track.
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Re: New Jewellery Case not triggering purchase conversation
Good to know, thanks!Griefmaker wrote: ↑Sat Oct 31, 2020 4:39 amThe box I had bought before the fix which did not work is working happily after the fix, so I think it is pretty safe to say they should.
Irongron wrote: [...] the super-secret Arelith development roadmap is a post apocalyptic wasteland populated with competing tribes of hand-bombard wielding techno-giants, and strewn with the bones of long dead elves.
So we're very much on track.