Worldhole Bugs in Skull Crags (Upper Mountains) Druidic Stones

Moderators: Active DMs, Forum Moderators, Contributors

Post Reply
Narcho
Arelith Gold Supporter
Arelith Gold Supporter
Posts: 10
Joined: Wed Dec 02, 2020 10:48 am

Worldhole Bugs in Skull Crags (Upper Mountains) Druidic Stones

Post by Narcho » Sat Mar 27, 2021 1:37 am

Description
==========
In the NE corner of Skull Crags (Upper Mountains) Druidic Stones there is some "word hole" bug where the bridge to the weather stone has disappeared (you can still walk it up and down the mountain) and some more bits of the road are elevated. It seems to have affected at least 3 people so far so doesn't seem to be an individual client problem.

Steps to reproduce
----------------------------
Travel there.

Expected result
-----------------------
A bridge and flat roads with no graphical artifacts.

Actual result
-------------------
See screenshots.

Screenshot(s)
--------------------
Image
Image
Image
Image

Notes
---------

Narcho
Arelith Gold Supporter
Arelith Gold Supporter
Posts: 10
Joined: Wed Dec 02, 2020 10:48 am

Re: Worldhole Bugs in Skull Crags (Upper Mountains) Druidic Stones

Post by Narcho » Sat Mar 27, 2021 1:40 am

The whole zone seems to have been affected.

Image
Image

Skull Crags (The Howling Pass) north also affected:

Image

xanrael
Posts: 509
Joined: Sat Feb 23, 2019 5:13 pm

Re: Worldhole Bugs in Skull Crags (Upper Mountains) Druidic Stones

Post by xanrael » Sat Mar 27, 2021 2:37 am

Oh good, thought it was just me.

The zone before Viper Monastery is also affected, basically anything with that tile set is screwy. You can still path through the spots so just visual.

Lurko
Posts: 41
Joined: Wed Mar 25, 2020 10:21 pm

Re: Worldhole Bugs in Skull Crags (Upper Mountains) Druidic Stones

Post by Lurko » Sat Mar 27, 2021 11:37 am

I was unable to path into the Viper Monastery the door is no longer lined up with the stairs but it might also be because I am playing a fey as there are a lot of mesh issues with that model

Lurko
Posts: 41
Joined: Wed Mar 25, 2020 10:21 pm

Re: Worldhole Bugs in Skull Crags (Upper Mountains) Druidic Stones

Post by Lurko » Sat Mar 27, 2021 12:16 pm

follow up the reset did not fix this issue

User avatar
MalKalz
General Admin
General Admin
Posts: 3040
Joined: Sat Jun 10, 2017 10:33 pm

Re: Worldhole Bugs in Skull Crags (Upper Mountains) Druidic Stones

Post by MalKalz » Sat Mar 27, 2021 12:37 pm

We are aware. A reset won’t fix it. It’s being looked at.

Discord: @malkalz
Determine your Public CD Key here
Can't see your vault? Have you migrated your accounts? If you have tried, and still can't see them, message me.


mandoa
Posts: 11
Joined: Wed Nov 29, 2017 10:59 pm

Re: Worldhole Bugs in Skull Crags (Upper Mountains) Druidic Stones

Post by mandoa » Wed Mar 31, 2021 5:39 pm

Not quite a worldhole but I'm seeing simialr visual glitches on the Logjam in Westcliff now, the exteriort of it is just kinda cut off on one side and open and everything seems shifted over.

User avatar
MalKalz
General Admin
General Admin
Posts: 3040
Joined: Sat Jun 10, 2017 10:33 pm

Re: Worldhole Bugs in Skull Crags (Upper Mountains) Druidic Stones

Post by MalKalz » Mon Apr 12, 2021 2:27 am

These are fixed.

Discord: @malkalz
Determine your Public CD Key here
Can't see your vault? Have you migrated your accounts? If you have tried, and still can't see them, message me.


Post Reply