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WF:Thrown does not allow to use Craft Ammunition on thrown weapons.

Posted: Sun Jan 16, 2022 10:37 am
by Coolguy McMagic
Description
==========
WF:Missile is needed for the Craft Ammunition feat to create thrown weapons instead of WF:Thrown. This means throwers need to pick a useless feat (WF:Missile) to create ammo.

Steps to reproduce
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Scenario A) Pick WF:Thrown and use Craft Ammunition with a thrown weapon in hand.
Scenario B) Pick WF:Missile and use Craft Ammunition with a thrown weapon in hand.

Expected result
-----------------------
Scenario A) Thrown weapons should be created.
Scenario B) Thrown weapons should not be created.

Actual result
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Scenario A) Nothing is created.
Scenario B) Thrown weapons are created.

Re: WF:Thrown does not allow to use Craft Ammunition on thrown weapons.

Posted: Mon Jan 17, 2022 5:31 pm
by Ebonstar
have this same issue with thrown weapons since last reset on Saturday the 15th

attempted to replicate three times, and got message of projectiles created and no bundles appeared

Re: WF:Thrown does not allow to use Craft Ammunition on thrown weapons.

Posted: Mon Jan 17, 2022 6:16 pm
by MalKalz
This shouldn’t have been the case when it was first released. I’ll have to look at what happened to the code.

Re: WF:Thrown does not allow to use Craft Ammunition on thrown weapons.

Posted: Mon Jan 17, 2022 6:22 pm
by MalKalz
Fixed.

I'll update the script so a reset isn't needed at this time. But a permanent fix will be in next reset going forward.