Fey Model Speed

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RedGiant
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Location: North of Babylon

Fey Model Speed

Post by RedGiant » Sun Apr 07, 2024 1:37 am

First of all, THANK YOU for the long awaited dynamic fey models. This update is really exciting on all fronts.

Description:
That being said, was so excited to try the new models, but found that even a hasted fey moves about as fast as a walking sized normal creature?

Steps to reproduce:
Have a fey. Caste haste.

Expected result:
Move as fast as a normal, hasted creature.

Actual result:
Move significantly slower than a normal, hasted creature.

Screenshot(s):
N/A.

Misc Notes:
N/A.

Which Server(s)?
Surface.

Gaming Platform(s)?
Windows 11.

The GrumpyCat wrote:I CLICK THE HOSTIBLE BUTTON NOW U ARE DED!
Irongron wrote:The slaughter, i am afraid, will not abate.

Kalopsia
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Re: Fey Model Speed

Post by Kalopsia » Sun Apr 07, 2024 11:59 am

Hi. I wasn't able to replicate this locally, but movement speed is validated on every relog, so that might've already fixed it for you :)


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RedGiant
Posts: 1475
Joined: Fri Sep 12, 2014 1:39 am
Location: North of Babylon

Re: Fey Model Speed

Post by RedGiant » Sun Apr 07, 2024 5:43 pm

Update: I was about to post again and will if more develops, but relog was not fixing the issue on the Surface server, where I first logged the character in. Interestingly, when I finally changed servers, the issue went away entirely, just as you predicted. Thanks!

The GrumpyCat wrote:I CLICK THE HOSTIBLE BUTTON NOW U ARE DED!
Irongron wrote:The slaughter, i am afraid, will not abate.

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