Project Image bugged

Moderators: Active DMs, Forum Moderators, Contributors

Post Reply
Green2Bee
Posts: 178
Joined: Wed Oct 28, 2015 12:09 pm

Project Image bugged

Post by Green2Bee » Sun Feb 07, 2016 2:36 am

Project Image is now bugged for -send_image capabilities.

Before, across server images were ball of light, whereas same-server images projected your avatar. (As in, it also took into account whatever shape you took from polymorph, shapechange, etc.)

In addition, same-server -send_image allowed you to use different languages that you knew how to speak. Now everything is as if it was across server and you cannot actually project your image at all.

Please fix this :( Both projecting the image of your avatar of the shape that you were and being able to speak the language were important functions of this perk. I would like same-server -project_image to be like the old -send_image.

User avatar
Peppermint
Posts: 1860
Joined: Mon Sep 08, 2014 4:44 pm

Re: Project Image bugged

Post by Peppermint » Sun Feb 07, 2016 2:56 am

Oops, sorry. I'll have a look at this tomorrow.

User avatar
Peppermint
Posts: 1860
Joined: Mon Sep 08, 2014 4:44 pm

Re: Project Image bugged

Post by Peppermint » Sun Feb 07, 2016 4:12 am

I lied. I'm not looking at this tomorrow.

Should be fixed next reset. Let me know if there are any further issues.

Nulstarius
Posts: 144
Joined: Sun Sep 21, 2014 8:07 pm
Location: Denmark, Copenhagen.

Re: Project Image bugged

Post by Nulstarius » Mon Feb 08, 2016 9:50 pm

Either the duration of 1 hour pr lvl is not working or the script is not using my main caster class for determining the duration, it seemed to use my secondary class. That fit with the amount of hours it lasted at least, and it was woefully short.
Imagination is more important than knowledge. - Albert Einstein.

User avatar
Peppermint
Posts: 1860
Joined: Mon Sep 08, 2014 4:44 pm

Re: Project Image bugged

Post by Peppermint » Mon Feb 08, 2016 10:09 pm

What's your class spread and approximately how long is it lasting? It should last (Cleric Levels + Druid Levels + Sorcerer Levels + Wizard Levels) hours. It's a little weird, but was coded in line with how some other epic spells on Arelith work.

Though now that I look at it, PM levels really should be added to that.

Nulstarius
Posts: 144
Joined: Sun Sep 21, 2014 8:07 pm
Location: Denmark, Copenhagen.

Re: Project Image bugged

Post by Nulstarius » Mon Feb 08, 2016 10:22 pm

Pm sent
Imagination is more important than knowledge. - Albert Einstein.

User avatar
Peppermint
Posts: 1860
Joined: Mon Sep 08, 2014 4:44 pm

Re: Project Image bugged

Post by Peppermint » Sat Feb 13, 2016 7:32 pm

This should be fixed now. Let me know if you experience any further oddities.

Post Reply