Make Grenades Easier to Craft

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Nevrus
Arelith Platinum Supporter
Arelith Platinum Supporter
Posts: 367
Joined: Tue Apr 10, 2018 6:18 am

Make Grenades Easier to Craft

Post by Nevrus » Thu Sep 06, 2018 7:00 am

So! With the Rogue update, they got a lot of added utility to the various grenade-likes on the server, and this is awesome!

But getting your hands on those grenades? Good luck.

Let's take an example that has a crafting and vendor equivalent: Alchemist's Fire.

10 Alchemist's Fire can be purchased for 140 gold. To make 10 Alchemist's Fire, you need:
-1 Alchemist Catalyst (Lesser)
--1 Glass Bottle
---2 Coal
---2 Glass
----0.4 Sand (2 sand makes 10 glass)
----0.4 Coal (2 coal makes 10 glass)
--1 Ingot (Brass)
---2 Coal
---1 Rock Chunk (Copper)
---1 Rock Chunk (Zinc)
--1 Blood of a Magic Creature
-10 Glass Vials
--2 Glass
---0.4 Sand
---0.4 Coal
--2 Coal
-5 Flurospar
--5 Raw Gem (Flurospar)

So, to make 10 Alchemist's Fire, our total ingredient list is:
0.8 Sand
1 Rock Chunk (Copper)
1 Rock Chunk (Zinc)
1 Blood of a Magic Creature
5 Raw Gem (Flurospar)
6.8 Coal
Three entirely different crafting professions (Blacksmithing, Art Crafting, and Alchemy)

This is a similar template used for every Alchemy grenade-like except Holy Water, which just requires a cleric and some water. Each Holy Water is worth 21gp when sold, despite being way simpler to create.

Let's re-examine the economy behind these super fun rogue tools so people will actually use them. They're weighty enough that people won't be carrying around hundreds anyway.

Speaking of that, it would be great if there was a Rogue's Kit bag in tailoring to store grenades and thieves' tools at reduced weight! nudge nudge
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