Hail all, there are many types of Ore, each level providing the armor made from it improvement. Bronze, Iron, Steel, Greensteel, Mithril, and Adamanite all provide better and better projection or benefit. However we also have many monsters in the world with differing levels of natural armor. I propose we expand leather(s) "type(s)" that we can gather to include more categories for crafting to provide for improved armors as well. Whom hasn't dreamed of dragon skin armor, or skinning kobolds, trogs (maybe not), lizardmen and more.
We could add/have mystical beast hides/skins, monstrous leather hides/skins, heavy monstrous leathers and hides, demon/devil skins, and lastly the dragon/draconic skins.
Ultima Online used to categorize leathers as spined, horned and barbed. I am suggesting we open categories like ore for leathers and improve our light armor options for leather-workers at bit.
Expand Leather Types, More options for Leather Armor
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Expand Leather Types, More options for Leather Armor
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