so, previously i suggested removing the saving throw from a certain fated wild magic surge
however, i accidentally wrote imprison *target*
i meant, -fated imprison *caster*
my mistake, i apologise.
but, yeah. usually, when you -fate imprison caster, you want to yeet yourself out of there, so it would make sense to remove the saving throw from the -fated variant of the surge.
re-iteration of a certain suggestion due to my mistake
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