@Beamdog: Whirlwind Bug Fix!

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dominantdrowess
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@Beamdog: Whirlwind Bug Fix!

Post by dominantdrowess »

For fixing the Whirlwind Bug after ... 10 years?

... They did something to combat rounds, or the flurry-stack.

Basically, I can change targets mid-round and it'll grab my new target for my next-flurry... letting you spend 2 attacks on one target, two attacks on another, two attacks on another-- and then whirlwind to kill them all in the same round.

This is a maneuver I recommend all weapon-masters learn. I am shocked at how quickly I can change targets now.

Whirlwind, now-- instead of losing the rest of your round... only interrupts your current flurry. (A flurry is the smallest unit of time in NWN's... and there are 3 flurries per round that all attacks fit into).

Thank-you beam-dog. This is amazing.
Vilinde
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Re: @Beamdog: Whirlwind Bug Fix!

Post by Vilinde »

It's awesome. It gives me hope for them fixing the darkness ultravision bug
Void
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Re: @Beamdog: Whirlwind Bug Fix!

Post by Void »

dominantdrowess wrote: Sat Jun 02, 2018 1:24 am For fixing the Whirlwind Bug after ... 10 years?
The wiki says that the bug has been fixed in windows version of the server originally. But not in linux one.
Another forum ban, here we go again.
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Tarkus the dog
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Re: @Beamdog: Whirlwind Bug Fix!

Post by Tarkus the dog »

they actually did it

the lunatics

i hope im not speaking too soon

beamdog on the road to redemption?
CragOrion
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Re: @Beamdog: Whirlwind Bug Fix!

Post by CragOrion »

Beamdog, u da real MVP

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