The Little Things bug thread - V2

Bugs relating to the other areas of Arelith, includes old topics.


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Ebonstar
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Re: The Little Things bug thread - V2

Post by Ebonstar »

there are dual sound cones set in the nomad for the performer area and it triggers both coming from the back up the hall yet if coming from the road it triggers one.

the double just always gets to me for some reason
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Re: The Little Things bug thread - V2

Post by Ascheriit »

Martella the cobbler in andunor's city port. She seems to have a new dialogue tree that doesnt make sense.

Initiate conversation:
Hello there, I'm a bootmaker, anything I can help you with?

1. Do I get a reward for delivering criminals to you?
2. I caught this criminal, can you take it off my hands?

if you hit 1 you get her shop
if you hit 2 you get the normal choice of boot repair or spurs and the text dialog you expect.
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Re: The Little Things bug thread - V2

Post by Kalost Hiddenfoon »

The Cordor Press in other zones are issued as empty papers. I understand this is a low priority, but if it's possible i'd like to help fix it. I would need someone to point me in the right direction
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Re: The Little Things bug thread - V2

Post by Kenji »

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The "They weigh between 36 and 54 kilograms" seems to be off by a few spaces.

The malamutes are found on Skal, Distant Shores, the southern tundra, near the Hermit NPC.

Also, pounds might have been more immersive. The conversion would be around 79lbs to 119lbs. Or 80 to 120 pounds for clearer cutoff.

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Kuma
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Re: The Little Things bug thread - V2

Post by Kuma »

This one is pathetically minor but the High Artificer Methusia Treluvian (Tungsten Turret) has the title of the chosen-by-Gond leader of his church, and there's only one, in Lantan.

i doubt she's trying to be a schismatic, maybe change it to Artificer (still a chosen of Gond honorific, but not an antipope).

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Re: The Little Things bug thread - V2

Post by Ecthelion »

The exit door who leads in Kohlingen's courtyard, after slaining captain Fragdish, needs a fix. If you are with NPC companions, it throws you up on the Battlements, where -makesafe does not work, and that you can't leave by other means. Of the same sort, the boat landing spot on Kohlingen's beaches is bugged aswell. The boat becomes untarget-able, no way to head back on board.
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Re: The Little Things bug thread - V2

Post by R0GUE »

I ran into a very odd bug, probably difficult to reproduce, and may just be a NWN:EE thing, but I thought I'd mention it.

I was playing with all my audio settings set to 0, so I could listen to a tv show as I played. I opened up a storefront that I do not own, but have access to, to drop goods in for sale. And after closing the store, I could hear the environment music loudly playing. I then opened up the audio settings, saw everything was still at 0, and when I closed the settings, the music went away. Very odd little bug.
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Re: The Little Things bug thread - V2

Post by Kenji »

As shown below, the bulk production of Aventurine has a typo.
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The Cruelest Month
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Re: The Little Things bug thread - V2

Post by The Cruelest Month »

The Cartographer in the Crow's Nest still makes reference to Captain Soregums in Wharftown when asked about Red Dragon Island.
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Re: The Little Things bug thread - V2

Post by Subutai »

One of the Andunor delivery packages is called "Package for Freya Stensamler", but the NPC is named Fraya Stensamler
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Re: The Little Things bug thread - V2

Post by Subutai »

The Deep Delver's Association writ item description says "an ad hoc organization of freelance contracters". Should be "contractors".
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Songs of the Dead: Lich Lyrics

Post by Red Ropes »

The Lich Lyrics requires spell components to be used which sort of circumvents the usage of this item. Its a CL 15 Horrid Wilting.
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Re: The Little Things bug thread - V2

Post by Subutai »

A floating patch of dirt in Minmir (Hills) Wooded Slopes (the tree is floating, too)

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Re: The Little Things bug thread - V2

Post by Twohand »

Brogendenstein is still missing an exile/pariah board outside the settlement. While not exactly a bug, I'm sure this isn't intended.
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Re: The Little Things bug thread - V2

Post by The Alhooness »

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some typos in the Skal underdark, talking with the deep Imaskari

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The fomorians in the skaldark are also typod as 'formorians'
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Re: The Little Things bug thread - V2

Post by No one of consequence »

When resting in the lost desert in the upper right corner of the map where the oracle is, got a badstrref 16787708
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Eters
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Re: The Little Things bug thread - V2

Post by Eters »

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The Gambler in the Spider's web can't sit on the chair, so she keeps slamming against it repeatedly.
Juke The Spuke
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Re: The Little Things bug thread - V2

Post by Juke The Spuke »

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The new character creator lists large weapons that small creatures cannot wield but it's my understanding that spears are medium weapons on Arelith.
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Re: The Little Things bug thread - V2

Post by Ork »

In addition: bastard swords are also medium weapons.
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Re: The Little Things bug thread - V2

Post by Oaks »

Healing kits bought from the pastor in Skaljard cost ~53 gold per kit if you buy them in a bundle of ten, and 46 gold if you buy single kits.

Forces you to buy single kits as a low-level, once you notice. That's inconvenient and a waste of time.
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Re: The Little Things bug thread - V2

Post by Juke The Spuke »

Barlas, not Barias.

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Juke The Spuke
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Re: The Little Things bug thread - V2

Post by Juke The Spuke »

I'm assuming this is the new HAKs changing what some trees look like but this chest in the Bramble Woods (North) near the portal destination is inside a rock.


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ltlukoziuz
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Re: The Little Things bug thread - V2

Post by ltlukoziuz »

Afaik it's a hollowed out rock chest?

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Re: The Little Things bug thread - V2

Post by WJLIII3 »

The new Greater Wild Surge has some funky text formatting, not having any mechanical effect just probably not what you wanted it to look like.

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Juke The Spuke
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Re: The Little Things bug thread - V2

Post by Juke The Spuke »

Is it seven or 10 seasons to stay at the Soulhaven Monastery?

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