Which is legit something I had hoped for when lassoes were first introduced. My only concern, really, is that this might be used in nasty ways in PvP, i.e. dropping a super powerful critter in Cordor's outskirts. On the other hand, this is technically already possible via purposefully luring a monster, which is against the rules, so maybe that's a non-issue?Kuma wrote:When releasing a lassoed creature, have them not simply vanish into the ether and "escape", and instead have them turn hostile. This would allow for cross-server capture of monsters and fighting them on servers they'd normally not be available on- which would be dope for things like arena fights.
Lassoed Creature Suggestion Feedback
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Lassoed Creature Suggestion Feedback
Kuma had an awesome suggestion:
Rolled: Helene d'Arque, Sara Lyonall
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Playing: Oshe Jordain
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Re: Lassoed Creature Suggestion Feedback
I could easily do the same to Andunor or any surface settlement or literally just the transition to Cordor with Animal Empathy, Dominate Person/Monster, or Control Undead- I don't think this'll encourage or make that a problem, really. And honestly the idea of someone using one in a regular PvP scenario like a beastmaster in Jabba's palace is VERY appealing to me.
Irongron wrote:To step beyond any threshold, having left that place richer than one found it, is the finest legacy anyone can have.
Irongron wrote:With a value of 100+ one can milk chickens
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Re: Lassoed Creature Suggestion Feedback
This may be a stealth +1 thread tbh.
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
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Re: Lassoed Creature Suggestion Feedback
I like the idea of it, especially as a tool for the Kuldarn initiation ritual, but I do share the concern about it being abused. Empathy and Domination require an investment and a fair amount of knowledge to use effectively for ill. Lassoes would significantly lower the bar.
I am larrydavidunsure.gif about it.
I am larrydavidunsure.gif about it.
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This is not a single player game. -Mithreas
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Re: Lassoed Creature Suggestion Feedback
I think it would be great. It would mean that if you crash (which happens ALL THE FREAKING TIME) it would still be there to attempt a re-capture when you get back.
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Re: Lassoed Creature Suggestion Feedback
Hazard wrote: Fri Sep 25, 2020 5:44 am I think it would be great. It would mean that if you crash (which happens ALL THE FREAKING TIME) it would still be there to attempt a re-capture when you get back.
Re: Lassoed Creature Suggestion Feedback
I hadn't even thought of that! That's a great point.
Irongron wrote:To step beyond any threshold, having left that place richer than one found it, is the finest legacy anyone can have.
Irongron wrote:With a value of 100+ one can milk chickens
Re: Lassoed Creature Suggestion Feedback
Good idea. If there is a concern of abuse, then the other tools that provide control would also be a concern. It feels a bit nanny-state to block this change just because it -might- be misused occasionally. Most things can be misused.
Re: Lassoed Creature Suggestion Feedback
Would suggest keeping the current option as well as adding the option for it to turn hostile. There are roleplay situations where releasing a creature into the wild makes sense rather than it turning hostile.
Perhaps a "release" option to release the creature without it hostiling and "unleash" ro release the creature with it hostiling would be nice.
Perhaps its simple bias but I always like having options with such things. As more options means more possibilities and venues for RP opening.
But overall, neat suggestion !
Perhaps a "release" option to release the creature without it hostiling and "unleash" ro release the creature with it hostiling would be nice.
Perhaps its simple bias but I always like having options with such things. As more options means more possibilities and venues for RP opening.
But overall, neat suggestion !
Re: Lassoed Creature Suggestion Feedback
You can lasso some monsters that are more powerful than anything that a PC can summon
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Re: Lassoed Creature Suggestion Feedback
I think that would add a lot of spice to arena event, having people need to fight a lassoed thing. I like it a lot.
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Re: Lassoed Creature Suggestion Feedback
Simple solution:
Allow the creature to be released into hostile only in specific locations: Arena, Cage fight, some sacrificial rooms... Etc
No public spaces
Allow the creature to be released into hostile only in specific locations: Arena, Cage fight, some sacrificial rooms... Etc
No public spaces
Re: Lassoed Creature Suggestion Feedback
Boring. Let! People! Die!miesny_jez wrote: Fri Sep 25, 2020 8:10 pm Simple solution:
Allow the creature to be released into hostile only in specific locations: Arena, Cage fight, some sacrificial rooms... Etc
No public spaces
Irongron wrote:To step beyond any threshold, having left that place richer than one found it, is the finest legacy anyone can have.
Irongron wrote:With a value of 100+ one can milk chickens
Re: Lassoed Creature Suggestion Feedback
This. Stop grinding the rough edges off this game. Let people do dumb shit that'll have IC consequences.Kuma wrote: Sat Sep 26, 2020 12:30 amBoring. Let! People! Die!miesny_jez wrote: Fri Sep 25, 2020 8:10 pm Simple solution:
Allow the creature to be released into hostile only in specific locations: Arena, Cage fight, some sacrificial rooms... Etc
No public spaces
Archnon wrote: I like the idea of slaves and slavery.
Re: Lassoed Creature Suggestion Feedback
You can already summon powerful monsters in towns as well. Any creature summoned with gate that you don't meet alignment requirements and fail the save on is hostile to everyone. Its stronger than anything you could lasso as well as far as I am aware.
Re: Lassoed Creature Suggestion Feedback
This too.Drowboy wrote: Sat Sep 26, 2020 12:36 amThis. Stop grinding the rough edges off this game. Let people do dumb shit that'll have IC consequences.Kuma wrote: Sat Sep 26, 2020 12:30 amBoring. Let! People! Die!miesny_jez wrote: Fri Sep 25, 2020 8:10 pm Simple solution:
Allow the creature to be released into hostile only in specific locations: Arena, Cage fight, some sacrificial rooms... Etc
No public spaces